Security Camera: Difference between revisions
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{{lang|Security Camera}}{{p2 topicon}}{{source topicon}} | {{lang|Security Camera}}{{p2 topicon}}{{source topicon}} | ||
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[[Category:Portal 2 Level Design]][[Category:Portal 2 Tutorials]] | [[Category:Portal 2 Level Design]] | ||
[[Category:Portal 2 Tutorials]] |
Revision as of 01:07, 6 January 2024

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January 2024



January 2024
Security cameras are present in the GlaDOS test chambers. A security camera is an NPC entity that automatically follows the player wherever he/she is in the room and are similar to the ones seen in the first
Portal. The
Portal 2 camera does not need a func_portal_detector to become detached as it did in the original.
Creation
- Create an npc_security_camera entity using the entity tool.
- Place the entity within the level by clicking anywhere in the 3D viewfinder.
- Double-click on the entity to adjust its properties.
Properties
Skin
Value Skin 0: Clean Skin 1: Dirty