Func simpleladder: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| 1416006136 (talk | contribs) m (add {{lang}}) |  (-added class hierarchy) | ||
| Line 1: | Line 1: | ||
| {{lang|Func simpleladder}} | {{lang|Func simpleladder}} | ||
| {{Ent not in fgd}} | {{Ent not in fgd}} | ||
| {{CD|CFuncSimpleLadder}} | |||
| {{l4d_series_brush|func_simpleladder}} It is used to designate climbable ladder areas. [[func_ladder]] brushes are automatically converted to this entity by [[VBSP]] during map compile. It doesn't exist in the [[FGD]] and is not designed to be created by Hammer. | {{l4d_series_brush|func_simpleladder}} It is used to designate climbable ladder areas. [[func_ladder]] brushes are automatically converted to this entity by [[VBSP]] during map compile. It doesn't exist in the [[FGD]] and is not designed to be created by Hammer. | ||
Revision as of 17:39, 5 November 2022
|  Class hierarchy | 
|---|
| CFuncSimpleLadder | 
Template:L4d series brush It is used to designate climbable ladder areas. func_ladder brushes are automatically converted to this entity by VBSP during map compile. It doesn't exist in the FGD and is not designed to be created by Hammer.


























