Impulse: Difference between revisions
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===General=== | ===General=== | ||
These commands are used in-game by default. | These commands are used in-game by default. | ||
;impulse 100:Toggles the flashlight on/off for the player.<br/>Default key: | ;impulse 100:Toggles the flashlight on/off for the player.<br/>Default key: <code>F</code> | ||
===[[Half-Life 2]]=== | ===[[Half-Life 2]]=== | ||
;impulse 50:Makes player command (call/send) a squad.<br/>Default key: | ;impulse 50:Makes player command (call/send) a squad.<br/>Default key: <code>C</code> | ||
;impulse 51:Spawns [[item_dynamic_resupply]] | ;impulse 51:Spawns [[item_dynamic_resupply]] | ||
;impulse 52:Rangefinder | ;impulse 52:Rangefinder | ||
Line 22: | Line 22: | ||
;impulse 203:Cheat. Remove the entity under the crosshairs. | ;impulse 203:Cheat. Remove the entity under the crosshairs. | ||
===Multiplayer games=== | ===Multiplayer games=== | ||
;impulse 201:Paints decal in multiplayer.<br />Default key: | ;impulse 201:Paints decal in multiplayer.<br />Default key: <code>T</code> | ||
===[[Half-Life: Source]]=== | ===[[Half-Life: Source]]=== | ||
;impulse 71:Cheat. Spawns a [[npc_human_grunt]] | ;impulse 71:Cheat. Spawns a [[npc_human_grunt]] |
Revision as of 03:27, 9 March 2006
A console command which can do lots of different stuff depending on its numeric parameter.
Here is a list. All impulses marked as a cheat will require sv_cheats to be enabled.
General
These commands are used in-game by default.
- impulse 100
- Toggles the flashlight on/off for the player.
Default key:F
Half-Life 2
- impulse 50
- Makes player command (call/send) a squad.
Default key:C
- impulse 51
- Spawns item_dynamic_resupply
- impulse 52
- Rangefinder
Spawn Commands
- impulse 82
- Cheat. Spawns the buggy (and possibly something more, as the messages also talk about skulls and seagulls).
- impulse 101
- Commonly used cheat. Gives the player all weapons, extra ammo, extra health and extra energy.
- impulse 102
- Cheat. Spawns a human skull. (The models\Gibs\AGIBS.mdl gib.)
Other Commands
- impulse 81
- Cheat. Gives the player weapon_cubemap which is useful for checking cubemaps.
- impulse 103
- Cheat. Reports status (AI, health, etc.) of the NPC under the crosshairs.
- impulse 106
- Cheat. Displays the classname, targetname and modelname of the entity under the crosshairs.
- impulse 107
- Cheat. Prints what texture the crosshairs are pointing at.
- impulse 108
- Cheat. Debugs the NPC under the crosshairs.
- impulse 200
- Cheat. Toggles between lowering/raising the weapon, clearing it from the HUD, useful for taking screenshots.
- impulse 203
- Cheat. Remove the entity under the crosshairs.
Multiplayer games
- impulse 201
- Paints decal in multiplayer.
Default key:T
Half-Life: Source
- impulse 71
- Cheat. Spawns a npc_human_grunt
Nonfunctional
- impulse 195
- Cheat. Would show the shortest path in the level to the nearest node_viewer_fly node.
- impulse 196
- Cheat. Would show the shortest path in the level to the nearest node_viewer_large node.
- impulse 197
- Cheat. Would show the shortest path in the level to the nearest node_viewer_human node.
- impulse 202
- Would play 'player jingle'.
- impulse 202
- Cheat. Would splatter blood decal.