Info landmark exit: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Properly document, use BaseEntity templates)
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
Line 1: Line 1:
{{portal2 point|info_landmark_exit}} When a {{ent|point_changelevel}} is used, if the current map contains an <code>info_landmark_exit</code> and the destination map contains an {{ent|info_landmark_entry}}, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own.
{{this is a|e0|game=portal2|name=info_landmark_exit}} When a {{ent|point_changelevel}} is used, if the current map contains an <code>info_landmark_exit</code> and the destination map contains an {{ent|info_landmark_entry}}, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own.


==Keyvalues==
==Keyvalues==

Revision as of 09:00, 7 January 2024

info_landmark_exit is an e0 available in Portal 2 Portal 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{portal2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Portal 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

When a point_changelevel is used, if the current map contains an info_landmark_exit and the destination map contains an info_landmark_entry, the player's offset relative to the exit landmark will be applied relative to the entry landmark in the next map. Otherwise, this entity has no special functionality on its own.

Keyvalues

Inputs

Outputs