VMX: Difference between revisions
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Note: In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.
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{{note | In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.}} | {{note | In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.}} | ||
[[Category: | [[Category:Hammer]] | ||
[[Category:File formats]] |
Revision as of 17:48, 11 April 2023
A proprietary map source format used by the Valve Hammer Editor. It contains information on all brushes and entities in a script format. Identical to a VMF but a backup version of the map. Generated only upon saving it is identical to the map immediately after the last save.
