Template:Fl NavAttributeRegion: Difference between revisions
		
		
		
		
		
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 Note:See List of L4D Series Nav Mesh Attributes for a complete list of L4D attributes and their effects.
Note:See List of L4D Series Nav Mesh Attributes for a complete list of L4D attributes and their effects.
		
	
| 1416006136 (talk | contribs) mNo edit summary |  (modified link in note to avoid double redirects.) | ||
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| * 524288 : No Threat {{l4d2}} | * 524288 : No Threat {{l4d2}} | ||
| * 1048576 : Lying down {{l4d2}} | * 1048576 : Lying down {{l4d2}} | ||
| {{note|See [[ | {{note|See [[List of L4D Series Nav Mesh Attributes]] for a complete list of L4D attributes and their effects.}} | ||
| }}<noinclude> | }}<noinclude> | ||
| [[Category:Flag Templates|NavAttributeRegion]] | [[Category:Flag Templates|NavAttributeRegion]] | ||
| </noinclude> | </noinclude> | ||
Revision as of 05:17, 27 July 2021
NavAttributeRegion:
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.
- 2 : Empty (no wanderers)
- 32 : Battlestation
- 64 : Finale
- 128 : Mission Start
- 256 : Battlefield
- 1024 : Not Clearable
- 2048 : Checkpoint
- 4096 : Obscured
- 8192 : No mobs
- 32768 : Rescue Vehicle
- 65536 : Rescue Closet
- 524288 : No Threat  
- 1048576 : Lying down  
 Note:See List of L4D Series Nav Mesh Attributes for a complete list of L4D attributes and their effects.
Note:See List of L4D Series Nav Mesh Attributes for a complete list of L4D attributes and their effects.