Template:Fl NavAttributeRegion
Effects of these attributes are found at the List of L4D Series Nav Mesh Attributes page.
NavAttributeRegion:
- [
2
] :EMPTY
- [
4
] :STOP_SCAN
!FGD
- [
32
] :BATTLESTATION
- [
64
] :FINALE
- [
128
] :PLAYER_START
(Mission start)
- [
256
] :BATTLEFIELD
- [
1024
] :NOT_CLEARABLE
- [
2048
] :CHECKPOINT
- [
4096
] :OBSCURED
!FGD ()
- [
8192
] :NO_MOBS
- [
16384
] :THREAT
!FGD
- [
32768
] :RESCUE_VEHICLE
!FGD ()
- [
65536
] :RESCUE_CLOSET
!FGD ()
Note:In , these values are also usable with the spawn attribute methods found in the
TerrorNavArea
VScript class.