Template:Fl NavAttributeRegion

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Effects of these attributes are found at the List of L4D Series Nav Mesh Attributes page.


NavAttributeRegion:
  •  [2] : EMPTY
  •  [4] : STOP_SCAN !FGD
  •  [32] : BATTLESTATION
  •  [64] : FINALE
  •  [128] : PLAYER_START (Mission start)
  •  [256] : BATTLEFIELD
  •  [1024] : NOT_CLEARABLE
  •  [2048] : CHECKPOINT
  •  [4096] : OBSCURED !FGD (Left 4 Dead)
  •  [8192] : NO_MOBS
  •  [16384] : THREAT !FGD
  •  [32768] : RESCUE_VEHICLE !FGD (Left 4 Dead)
  •  [65536] : RESCUE_CLOSET !FGD (Left 4 Dead)
  •  [524288] : NOTHREAT (only in Left 4 Dead 2)
  •  [1048576] : LYINGDOWN (only in Left 4 Dead 2)
Note.png Note: In Left 4 Dead 2, these values are also usable with the spawn attribute methods found in theTerrorNavAreaVScript class.