Template:Fl NavAttributeRegion

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NavAttributeRegion:

These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.
Note:See Navigation Mesh Attributes (L4D) for a complete list of L4D attributes and their effects.
  • 2 : Empty (no wanderers)
  • 32 : Battlestation
  • 64 : Finale
  • 128 : Mission Start
  • 256 : Battlefield
  • 1024 : Not Clearable
  • 2048 : Checkpoint
  • 4096 : Obscured
  • 8192 : No mobs
  • 32768 : Rescue Vehicle
  • 65536 : Rescue Closet
  • 524288 : No Threat (L4D2 Attribute)
  • 1048576 : Lying down (L4D2 Attribute)