Item kevlar: Difference between revisions

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(It is an invisible entity that can be picked up once.)
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{ent not in fgd}}
{{ent not in fgd}}
{{base point multi|item_kevlar|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}}
{{this is a|e0|game1=Counter-Strike: Global Offensive|name=item_kevlar|game=Counter-Strike: Source}}


==Entity description==
==Entity description==

Revision as of 06:01, 7 January 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

item_kevlar is an e0 available in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

This invisible entity represents body armor in both Counter-Strike: Source and Counter-Strike: Global Offensive.

Counter-Strike: Global Offensive When placed in the map, one player can pick this invisible entity up by touching it.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs