Category:Es/Material System: Difference between revisions
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{{ | {{lang|Category:Material System|title=Categoría:Sistema de material}} __NOTOC__ | ||
|title=Categoría:Sistema de material | |||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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== Términos == | == Términos == | ||
*'''[[Material|Valve Material Type]]''' (<code>.vmt</code>) | *'''[[Material:es|Valve Material Type]]''' (<code>.vmt</code>) | ||
*[[Valve Texture Format]] (<code>.vtf</code>) | *[[Valve Texture Format:es]] (<code>.vtf</code>) | ||
*[[Shader]] | *[[Shader:es]] | ||
== Básico == | == Básico == | ||
*'''[[Creating a Material|Creando el Material]]''' | *'''[[Creating a Material:es|Creando el Material]]''' | ||
* [[Material optimization|Optimización del Material]] | * [[Material optimization:es|Optimización del Material]] | ||
*[[Decals]] | *[[Decals:es]] | ||
*[[Skybox (2D)#Creating un Skybox 2D|Skybox (2D)]] | *[[Skybox (2D)#Creating un Skybox 2D:es|Skybox (2D)]] | ||
*[[VTFEdit]] y [[VTF Shell Extensions]] | *[[VTFEdit:es]] y [[VTF Shell Extensions:es]] | ||
*<code>[[Patch:es|Patch]]</code> | *<code>[[Patch:es|Patch]]</code> | ||
== Comandos de Shader == | == Comandos de Shader == | ||
*[[:Category:Shaders|Lista de Shaders]] | *[[:Category:Shaders:es|Lista de Shaders]] | ||
*[[:Category:List of Shader Parameters|Lista parámetros de Shader]] | *[[:Category:List of Shader Parameters:es|Lista parámetros de Shader]] | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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=== Iluminación === | === Iluminación === | ||
*[[Bump map]] | *[[Bump map:es]] | ||
*[[Parallax mapping]] | *[[Parallax mapping:es]] | ||
*[[Half Lambert]] | *[[Half Lambert:es]] | ||
=== Reflección === | === Reflección === | ||
*[[Phong]] | *[[Phong:es]] | ||
*[[Specular]] | *[[Specular:es]] | ||
*[[Water Shader|Agua]] / [[Refract|Refracción]] | *[[Water Shader:es|Agua]] / [[Refract:es|Refracción]] | ||
=== Mezcla === | === Mezcla === | ||
* <code>[[WorldVertexTransition]]</code> | * <code>[[WorldVertexTransition:es]]</code> | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
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== Proxies == | == Proxies == | ||
*[[Material Proxies]] | *[[Material Proxies:es]] | ||
*[[List Of Material Proxies]] | *[[List Of Material Proxies:es]] | ||
*[[material_modify_control]] | *[[material_modify_control:es]] | ||
*[[Procedural Materials]] | *[[Procedural Materials:es]] | ||
{{category end}} | {{category end}} | ||
[[Category:Modding]] | [[Category:Modding:es]] |
Revision as of 16:02, 2 September 2021
Términos
Básico
Comandos de Shader |
Efectos comunes de ShaderIluminaciónReflecciónMezcla |
Proxies |
Subcategories
This category has only the following subcategory.
L
- Es/List of Shader Parameters (empty)
Pages in category "Es/Material System"
The following 15 pages are in this category, out of 15 total.