Half-Life 2 (Xbox): Difference between revisions

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{{lang|Half-Life 2 (Xbox)}}
{{metacritic score|color=lightgreen|platform=xbox|gameid=half-life-2|score=90}}
{{metacritic score|color=lightgreen|platform=xbox|gameid=half-life-2|score=90}}
[[File:HL2XboxCover.jpg|300px|right]]
[[File:HL2XboxCover.jpg|300px|right]]
{{hl2}}{{xbox}} '''[[Half-Life 2]]''' was ported to Xbox by Valve in 2005. The engine has been modified to meet the console's hardware specs.
{{Game name|hl2xbox|name=Half-Life 2 (Xbox)}} was ported to Xbox by Valve in 2005. The engine has been modified to meet the console's hardware specs.
 
==Key Differences between Xbox and PC==
==Key Differences between Xbox and PC==
* Runs on a unique branch of {{Source}} [[Source 2004]]. All entity and movement quirks are included, such as [[func_ladder]] and propflying.
* Runs on a unique branch of {{Source}} [[Source 2004]]. All entity and movement quirks are included, such as [[func_ladder]] and propflying.
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* Unique save file structure
* Unique save file structure


== See also ==
==See also==
 
* [[Half-Life 2]]
* [[Half-Life 2]]
* [[Original Xbox Half-Life 2 Modding Guide|Original Xbox Half-Life 2 Modding Guide]]
* [[Original Xbox Half-Life 2 Modding Guide|Original Xbox Half-Life 2 Modding Guide]]


[[Category:Valve Games]][[Category:Console Games]]
[[Category:Valve Games]]
[[Category:Console Games]]

Revision as of 01:59, 12 September 2021

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HL2XboxCover.jpg

Template:Game name was ported to Xbox by Valve in 2005. The engine has been modified to meet the console's hardware specs.

Key Differences between Xbox and PC

  • Runs on a unique branch of Source Source 2004. All entity and movement quirks are included, such as func_ladder and propflying.
  • Locked at 640x480 render resolution and a framerate of 30 FPS.
  • Uses file streaming and a unique filetype known as XZP. GCFScape is able to open these archives.
  • Different content filetypes: Audio and Video were converted to Xbox-specific filetypes.
  • Unique save file structure

See also