VScript: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
Karl-police (talk | contribs)  mNo edit summary  | 
				|||
| Line 82: | Line 82: | ||
[[Category:Technical]]  | [[Category:Technical]]  | ||
[[Category:Scripting]]  | [[Category:Scripting]]  | ||
[[Category:VScript]]  | |||
Revision as of 05:51, 22 April 2021
Template:Otherlang2 VScript, introduced in Template:Game link, is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Template:Game link, the following scripting languages are, or could be supported in the near future:
Script files are read from /scripts/vscripts/ inside the game directory.
Implementations
Squirrel
- Template:Game link
 
 Only exists on the SFM build of TF2. No TF2 or SFM specific API. Unused.
- Template:Game link (Custom implementation)
 - Scripting
 - GitHub
 
Lua
- Template:Game link (Client/UI only)
 
Python
Scripting Fundamentals
Main article Vscript Fundamentals