VScript: Difference between revisions
		
		
		
		
		
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| :[[SteamVR/Environments/Scripting/Custom Tool Creation|Scripted Tool Creation]] | :[[SteamVR/Environments/Scripting/Custom Tool Creation|Scripted Tool Creation]] | ||
| :[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]] | :[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]] | ||
| ;{{game link|Half-Life: Alyx}} | |||
| :[[Half-Life_Alyx_Scripting_API|Scripting API]] | |||
| ;General [[Source 2]] | ;General [[Source 2]] | ||
Revision as of 06:04, 18 May 2020
Template:Otherlang2 VScript, introduced in Template:Game link, is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Template:Game link, the following scripting languages are, or could be supported in the near future:
Script files are placed and executed in scripts/vscripts/ inside the game folder.
Implementations
Squirrel
Lua
- Template:Game link (Client/UI only)
Python
Scripting Fundamentals
Main article Vscript Fundamentals