Tf logic boss battle: Difference between revisions
Jump to navigation
Jump to search
In code, it is represented by the
Deprecated (talk | contribs) (Obsolete entity, reformatted) |
(Removed all KVs since the entity doesn't exist. 'Boss Battle' doesn't exist on tf wiki, so no link for it) |
||
Line 1: | Line 1: | ||
{{obsolete|entity=1}} | {{obsolete|entity=1}} | ||
{{Ent_not_in_game}} | {{Ent_not_in_game}} | ||
{{tf2 point|tf_logic_boss_battle}} This was | {{tf2 point|tf_logic_boss_battle}} This was used to detect a Boss Battle map, a sub-gamemode for [https://wiki.teamfortress.com/wiki/Raid Raid] mode, which is an early iteration of [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine]. The code for the gamemode still exists, but is now entirely disabled. | ||
{{code class|CMannVsMachineLogic|tf_boss_battle_logic.cpp}} | |||
{{ | |||
== | == See Also == | ||
{{ | *{{ent|tf_logic_raid}} | ||
*{{ent|tf_logic_mann_vs_machine}} | |||
{{ |
Revision as of 09:23, 23 July 2021

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
tf_logic_boss_battle
is a point entity available in Team Fortress 2. This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. The code for the gamemode still exists, but is now entirely disabled.

CMannVsMachineLogic
class, defined in thetf_boss_battle_logic.cpp
file.