Item currencypack custom: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{stub}} right|thumb {{tf2 point|item_currencypack_custom}} ==Entity description== A hardcoded pile of money. Robots drop this in the Mann vs. Machi...")
 
mNo edit summary
Line 1: Line 1:
{{stub}}
{{stub}}
[[File:Largecredits.png|right|thumb]]
[[File:Largecredits.png|right|thumb]]
{{tf2 point|item_currencypack_custom}}
{{Lang|{{PAGENAME}}}}
{{Entity|item_currencypack_custom|game=Team Fortress 2|type=e0}}


==Entity description==
==Entity description==

Revision as of 10:17, 27 February 2023

Stub

This article or section is a stub. You can help by expanding it.

Largecredits.png
English (en)Translate (Translate)

Template:Entity

Entity description

A hardcoded pile of money. Robots drop this in the Mann vs. Machine Gamemode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

See Also