Point antlion repellant: Difference between revisions

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{{hl2 point|point_antlion_repellant}}
{{this is a|e0|name=point_antlion_repellant|series=Half-Life 2}}


==Entity description==
==Entity description==

Revision as of 09:22, 8 September 2023

point_antlion_repellant is an e0 available in Half-Life 2 series Half-Life 2 series.

Entity description

Simple entity that prevents antlions from jumping into its radius, starting at the center of the entity.

Note.pngNote:To ward off antlions, use an ai_sound set to soundtype "Thumper" or a prop_thumper.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities


Repell radius ([todo internal name (i)]) <float>
Antlions aren't allowed to be inside this radius.

Inputs

Enable
Enable the repell.


Disable
Disable the repell.

Outputs