Simple bot: Difference between revisions
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'''simple_bot''' is a [[point entity]] available in several Source Engine games. It is a very rudimentary example of a [[NextBot]] entity, displaying the bare minimum required for the AI system to function. | {{lang|Simple bot}} | ||
{{back|NextBot}} | |||
<code>'''simple_bot'''</code> is a [[point entity]] available in several {{game name|src|name=Source Engine}} games. | |||
== Entity Description == | |||
It is a very rudimentary example of a [[NextBot]] entity, displaying the bare minimum required for the AI system to function. | |||
This entity uses the model of a female [[npc_citizen|Citizen]] - with no animations associated with it - and is unable to be damaged or killed. If the map has a [[NAV|.nav]] file, the entity will move to random areas when possible. | This entity uses the model of a female [[npc_citizen|Citizen]] - with no animations associated with it - and is unable to be damaged or killed. If the map has a [[NAV|.nav]] file, the entity will move to random areas when possible. | ||
As an alternative to using | As an alternative to using {{ent|ent_create}} for spawning instances of simple_bot, the [[cheat]] command <code>'''simple_bot_add'''</code> will instantly create the entity wherever your crosshair aims at. | ||
{{bug|Using <code>simple_bot_add</code> will crash the game immediately in Team Fortress 2. Use <code>ent_create simple_bot</code> instead.}} | |||
{{bug|Using <code>simple_bot_add</code> will crash the game immediately in {{game name|tf2|name=Team Fortress 2}}. Use <code>ent_create simple_bot</code> instead.}} | |||
[[Category:NextBot Entities]] | [[Category:NextBot Entities]] |
Revision as of 15:54, 17 November 2021


simple_bot
is a point entity available in several Template:Game name games.
Entity Description
It is a very rudimentary example of a NextBot entity, displaying the bare minimum required for the AI system to function.
This entity uses the model of a female Citizen - with no animations associated with it - and is unable to be damaged or killed. If the map has a .nav file, the entity will move to random areas when possible.
As an alternative to using ent_create for spawning instances of simple_bot, the cheat command simple_bot_add
will instantly create the entity wherever your crosshair aims at.

simple_bot_add
will crash the game immediately in Template:Game name. Use ent_create simple_bot
instead. [todo tested in ?]