Team Fortress 2 Sky List: Difference between revisions
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Dr. Orange (talk | contribs) (Added visual color representation of brightness and ambience values) |
IS NEW Puddy (talk | contribs) (added (HDR) to some skies with _hdr and other pyroland skies aren't in the game) |
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{| class="standard-table" style="width: 100%; text-align: center;" | {| class="standard-table" style="width: 100%; text-align: center;" | ||
|- | |- | ||
!colspan="8"| sky_tf2_04 <br /> [[Image:sky_tf2_04.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_tf2_04 <br /> [[Image:sky_tf2_04.jpg|400px]] | ||
|- | |- | ||
{{SkylistTableCaption|layout = old}} | {{SkylistTableCaption|layout = old}} | ||
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| .5 | | .5 | ||
|- | |- | ||
!colspan="8"| sky_upward <br /> [[Image:sky_upward.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_upward <br /> [[Image:sky_upward.jpg|400px]] | ||
|- | |- | ||
| pl_upward<br /> | | pl_upward<br /> | ||
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| .5 | | .5 | ||
|- | |- | ||
!colspan="8"| sky_dustbowl_01 <br /> [[Image:sky_dustbowl_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_dustbowl_01 <br /> [[Image:sky_dustbowl_01.jpg|400px]] | ||
|- | |- | ||
| cp_dustbowl | | cp_dustbowl | ||
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|style="background: #3c414f; color: white"|{{vec4|60|65|79|150}} | |style="background: #3c414f; color: white"|{{vec4|60|65|79|150}} | ||
|- | |- | ||
!colspan="8"| sky_granary_01 <br /> [[Image:sky_granary_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_granary_01 <br /> [[Image:sky_granary_01.jpg|400px]] | ||
|- | |- | ||
| cp_granary<br />arena_granary<br />cp_yukon_final | | cp_granary<br />arena_granary<br />cp_yukon_final | ||
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| 5 | | 5 | ||
|- | |- | ||
!colspan="8"| sky_well_01 <br /> [[Image:sky_well_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_well_01 <br /> [[Image:sky_well_01.jpg|400px]] | ||
|- | |- | ||
| cp_well<br/>ctf_well | | cp_well<br/>ctf_well | ||
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| 0 | | 0 | ||
|- | |- | ||
!colspan="8"| sky_gravel_01 <br /> [[Image:sky_gravel_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_gravel_01 <br /> [[Image:sky_gravel_01.jpg|400px]] | ||
|- | |- | ||
| cp_gravelpit | | cp_gravelpit | ||
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| 2 | | 2 | ||
|- | |- | ||
!colspan="8"| sky_hydro_01 <br /> [[Image:sky_hydro_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_hydro_01 <br /> [[Image:sky_hydro_01.jpg|400px]] | ||
|- | |- | ||
| tc_hydro | | tc_hydro | ||
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| 15 | | 15 | ||
|- | |- | ||
!colspan="8"| sky_harvest_01 <br /> [[Image:Sky_harvest_01.JPG|400px]] | !colspan="8"| (HDR) <br /> sky_harvest_01 <br /> [[Image:Sky_harvest_01.JPG|400px]] | ||
|- | |- | ||
| koth_harvest_final<br /> | | koth_harvest_final<br /> | ||
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| 10 | | 10 | ||
|- | |- | ||
!colspan="8"| sky_halloween_night_01 <br /> [[Image:Sky_halloween_night_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_halloween_night_01 <br /> [[Image:Sky_halloween_night_01.jpg|400px]] | ||
|- | |- | ||
| plr_hightower_event<br />cp_sunshine_event<br />pl_fifthcurve_event | | plr_hightower_event<br />cp_sunshine_event<br />pl_fifthcurve_event | ||
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|- | |- | ||
!colspan="8"| sky_halloween_night2014_01 <br /> [[Image:Sky_halloween_night2014_01.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_halloween_night2014_01 <br /> [[Image:Sky_halloween_night2014_01.jpg|400px]] | ||
|- | |- | ||
| sd_doomsday_event | | sd_doomsday_event | ||
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| 10 | | 10 | ||
|- | |- | ||
!colspan="8"| sky_well_02 <br /> [[Image:sky_well_02.jpg|400px]] | !colspan="8"| (HDR) <br /> sky_well_02 <br /> [[Image:sky_well_02.jpg|400px]] | ||
|- | |- | ||
| pd_watergate | | pd_watergate | ||
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|- | |- | ||
!colspan="8"| sky_rainbow_01 <br /> [[Image:Sky_rainbow_01.jpg|400px]] | !colspan="8"| sky_rainbow_01 <br /> [[Image:Sky_rainbow_01.jpg|400px]] | ||
|- | |||
!colspan="8"| The following skyboxes are not included with the game and need to be downloaded separately. | |||
|- | |- | ||
!colspan="8"| sky_badlands_pyroland_01 <br /> [[Image:800px-Sky_badlands_pyroland.png|400px]] | !colspan="8"| sky_badlands_pyroland_01 <br /> [[Image:800px-Sky_badlands_pyroland.png|400px]] |
Revision as of 09:47, 15 July 2017
These skyboxes are available to Team Fortress 2 and mods utilizing its content. Some of these skies are HDR capable.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |