Clean (Portal 2): Difference between revisions
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{{navbar2|Reconstructing (Portal 2)|Reconstructing|The Aesthetics of Portal 2|The Aesthetics of Portal 2|Behind the Scenes (Portal 2)|Behind the Scenes}} | {{navbar2|Reconstructing (Portal 2)|Reconstructing|The Aesthetics of Portal 2|The Aesthetics of Portal 2|Behind the Scenes (Portal 2)|Behind the Scenes}} | ||
[[Category: Portal 2 Level Design]] | [[Category:Portal 2 Level Design]] | ||
[[Category:Portal 2 Tutorials]] |
Revision as of 02:36, 31 March 2013

An example of a clean test chamber, from Portal 2 Singleplayer mode.
This Portal 2 aesthetic theme is shown in the later stages of the single player campaign, in deeper Aperture Laboratories chambers. It is characterized by cleanliness and order. The lighting is mostly cold, thanks to glass lights, although some warm light strips may be present.
This theme is also used throughout most of co-op, in particular Courses 1 and 2.
Level transitions are placed in pristine elevator rooms.
Elements
- Glass Lights
- Vacuum Elevator
- Test Doors, not malfunctioning
- Observation Rooms with lights on, not flickering
- Test Sign, not flashing
- Panels
- Any other testing elements