Func buyzone: Difference between revisions
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{{ | {{base brush multi|func_buyzone|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
==Entity description== | ==Entity description== | ||
It is used to define the "Buy Zones" used by Terrorists and Counter-Terrorists in the game to purchase their weapons and equipment. | It is used to define the "Buy Zones" used by Terrorists and Counter-Terrorists in the game to purchase their weapons and equipment. | ||
== Keyvalues== | == Keyvalues== | ||
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!| Value || Description | !| Value || Description | ||
|- | |- | ||
| 1 || Terrorist | | 0 || None | ||
|- | |||
| 1 || All Teams | |||
|- | |||
| 2 || Terrorist | |||
|- | |- | ||
| | | 3 || Counter-Terrorist | ||
|} | |} | ||
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==Outputs== | ==Outputs== | ||
{{I Trigger}} | {{I Trigger}} | ||
Revision as of 16:16, 9 August 2013
Entity description
It is used to define the "Buy Zones" used by Terrorists and Counter-Terrorists in the game to purchase their weapons and equipment.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Team number ([todo internal name (i)]) <integer>
- The team that can use the buyzone. (Default is "0")
Value Description 0 None 1 All Teams 2 Terrorist 3 Counter-Terrorist
Inputs
|
Outputs
|