Func tanklaser: Difference between revisions
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{{hl2 brush|func_tanklaser}} | {{lang|Func tanklaser}} | ||
[[File:Func tanklaser.png|400px|thumb|right]] | |||
{{hl2 brush|func_tanklaser}} It functions as a laser turret. Does not function quite the same as other {{ent|func_tank}}-based entities. Use {{ent|func_tankpulselaser}} for controllable turrets. | |||
== | ==Flags== | ||
{{Fl BaseTank}} | |||
== Keyvalues == | ==Keyvalues== | ||
{{KV|env_laser Entity (laserentity)|target_destination|An {{ent|env_laser}}, used for defining properties of the laser that emits from the gun. The location of this entity will not matter.}} | |||
{{KV BaseTank}} | {{KV BaseTank}} | ||
{{KV| | {{KV BaseEntity|base=1}} | ||
== Inputs == | ==Inputs== | ||
{{I BaseTank}} | {{I BaseTank}} | ||
{{I BaseEntity|prel4d=1|base=1}} | |||
== Outputs == | ==Outputs== | ||
{{O BaseTank}} | {{O BaseTank}} | ||
{{O BaseEntity}} | |||
[[Category:Immobile NPCs]] |
Revision as of 20:23, 9 September 2018


Template:Hl2 brush It functions as a laser turret. Does not function quite the same as other func_tank-based entities. Use func_tankpulselaser for controllable turrets.
Flags
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Keyvalues
- env_laser Entity (laserentity) ([todo internal name (i)]) <targetname>
- An env_laser, used for defining properties of the laser that emits from the gun. The location of this entity will not matter.
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Inputs
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Outputs
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