CompileNonSolid: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(stub)
m (SirYodaJedi moved page %compilenonsolid to %CompileNonSolid)
(No difference)

Revision as of 12:53, 22 May 2023

Stub

This article or section is a stub. You can help by expanding it.

Add this VMT parameter to make brushes non-solid. When compiling the map, VBSP will flag the brush with this material as non-solid. Useful for foliage or light effects.