Category:Ru/Half-Life 2 level design: Difference between revisions
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<!-- stubs * [[Non-linear Level Transitions]]--> | <!-- stubs * [[Non-linear Level Transitions]]--> | ||
== | == NPC и ИИ == | ||
* [[Combat]] | * [[Combat]] | ||
* [[Dynamic assaults]] | * [[Dynamic assaults]] | ||
Revision as of 08:37, 28 September 2011
ИграHalf-Life 2This category has been marked as a candidate for speedy deletion for the following reason:
Use {{Flag|en}} instead. If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting. Half-Life 2: Episode OneHalf-Life 2: Episode TwoHalf-Life 2: Deathmatch |
ОбщееThis category has been marked as a candidate for speedy deletion for the following reason:
Use {{Flag|en}} instead. If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting.
NPC и ИИ
Теория дизайна |
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