Ru/Team Fortress 2/Docs/Level Design: Difference between revisions
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* '''[[SDK_Installation:ru|Загрузка и установка Source SDK]]''' | * '''[[SDK_Installation:ru|Загрузка и установка Source SDK]]''' | ||
* '''[[:Category:Level Design:ru|Основы дизайна уровней]]''' | * '''[[:Category:Level Design:ru|Основы дизайна уровней]]''' | ||
* '''[[TF2 Design Theory:ru| Теория дизайна Team Fortress 2]]''' | * '''[[TF2 Design Theory:ru|Теория дизайна Team Fortress 2]]''' | ||
* | * '''[[TF2/Basic_Map_Construction:ru|Базовое создание карт''']] | ||
* '''[[TF2/Team Fortress 2 Mapper's Reference:ru|На заметку мапперам Team Fortress 2]]''' | * '''[[TF2/Team Fortress 2 Mapper's Reference:ru|На заметку мапперам Team Fortress 2]]''' | ||
Revision as of 07:00, 17 June 2011
С чего начать
Игровые элементыБазовые элементыКомнаты возрождения
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Трюки и эффекты |
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== This article has been marked as a candidate for speedy deletion for the following reason:
Use {{Flag|en}} instead. If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting. |