Games Supported By The Source SDK: Difference between revisions
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Note:Half-Life: Source requires you to manually add a new entry to gameconfig.txt.
Note:Half-Life and other GoldSrc games can utilize some features of the Hammer world editor, though this is unsupported.
Note:Sin Episodes can be added to the SDK Launcher, however the Hammer versions are independent.
(→Directly supported games: Added games with specialized SDKs) |
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* [[Half-Life: Source]] | * [[Half-Life: Source]] | ||
{{Note|[[Half-Life: Source]] requires you to manually add a new entry to gameconfig.txt.}} | {{Note|[[Half-Life: Source]] requires you to manually add a new entry to gameconfig.txt.}} | ||
The following games have their own Source SDKs or Authoring Tools: | |||
* [[Left 4 Dead]] | |||
* [[Left 4 Dead 2]] | |||
* [[Alien Swarm]] | |||
== User-supported == | == User-supported == |
Revision as of 12:04, 7 May 2011

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Directly supported games
The Source SDK supports editing for the following games directly:
- Half-Life 2
- Half-Life 2: Deathmatch
- Half-Life 2: Episode One
- Half-Life 2: Episode Two
- Counter-Strike: Source
- Day of Defeat: Source
- Team Fortress 2
- Portal
- Half-Life: Source

The following games have their own Source SDKs or Authoring Tools:
User-supported
- The Ship
- Any mods developed using the Source Engine.
Unsupported games
The Source SDK does not support editing for the following games:
- Half-Life and other games using its engine (e.g. Counter-Strike).

- Sin Episodes. Instead, please see SiN Episodes on the Ritual Editing Community (Dead Link)

- Portal 2, but support is planed. Non supported ways to use the SDK exists.