Your First Map: Difference between revisions
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TomEdwards (talk | contribs) (Re-ordering brush and point entity articles.) |
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# [[Creating a Room]] | # [[Creating a Room]] | ||
# [[Applying Textures]] | # [[Applying Textures]] | ||
# [[Adding Point Entities]] | |||
# [[Creating Brush Entities]] | # [[Creating Brush Entities]] | ||
# [[Adding Light]] | # [[Adding Light]] | ||
# [[Adding Prop Models]] | # [[Adding Prop Models]] |
Revision as of 11:58, 28 August 2009
A step-by-step guide to making your first map for Half-Life 2: Deathmatch, using the Source SDK.
- Getting Started
- View Navigation
- Basic Construction
- Creating a Room
- Applying Textures
- Adding Point Entities
- Creating Brush Entities
- Adding Light
- Adding Prop Models
- Saving and Compiling
Once complete, users may wish to look at the Level Design Category from more advanced articles.