Your First Map: Difference between revisions
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{{otherlang2|de=Your First Map:de|fr=Your First Map:fr|ru=Your First Map:ru|pl=Your First Map:pl|zh-cn=Your_First_Map:zh-cn|zh-tw=Your_First_Map:zh-tw}} | {{otherlang2 | ||
| de = Your First Map:de | |||
| fr = Your First Map:fr | |||
| ru = Your First Map:ru | |||
| pl = Your First Map:pl | |||
| pt = Your first map:pt | |||
| zh-cn = Your_First_Map:zh-cn | |||
| zh-tw = Your_First_Map:zh-tw | |||
}} | |||
A step-by-step guide to making your first map for [[Half-Life 2: Deathmatch]], using the Source SDK. | A step-by-step guide to making your first map for [[Half-Life 2: Deathmatch]], using the Source SDK. | ||
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# [[Creating a Room]] | # [[Creating a Room]] | ||
# [[Applying Textures]] | # [[Applying Textures]] | ||
# [[Creating | # [[Creating Brush Entities]] | ||
# [[Adding Entities]] | # [[Adding Point Entities]] | ||
# [[Adding Light]] | # [[Adding Light]] | ||
# [[Adding Prop Models]] | # [[Adding Prop Models]] | ||
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Once complete, users may wish to look at the [[:Category:Level Design|Level Design Category]] from more advanced articles. | Once complete, users may wish to look at the [[:Category:Level Design|Level Design Category]] from more advanced articles. | ||
==Other Tutorials== | |||
* [[Introduction to Editing]] | |||
*[[Introduction to Editing]] | * [[Level Design Video Tutorials]] | ||
*[[ | * {{l4d}} [[L4D Level Design Basics Tutorial]] | ||
*[[Level Design | * [http://www.interlopers.net/index.php?page=getting-started Tutorials on Getting Started at Interlopers.net] | ||
*[http://www.interlopers.net/index.php?page=getting-started Tutorials on Getting Started at Interlopers.net] | * [http://www.editlife.net/tutorial.php?tutid=22 Introduction to Hammer at EditLife.net] | ||
*[http://www.editlife.net/tutorial.php?tutid=22 Introduction to Hammer at EditLife.net | |||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Hammer]] | [[Category:Hammer]] |
Revision as of 11:00, 28 August 2009
A step-by-step guide to making your first map for Half-Life 2: Deathmatch, using the Source SDK.
- Getting Started
- View Navigation
- Basic Construction
- Creating a Room
- Applying Textures
- Creating Brush Entities
- Adding Point Entities
- Adding Light
- Adding Prop Models
- Saving and Compiling
Once complete, users may wish to look at the Level Design Category from more advanced articles.