Math colorblend: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
m (Robot: fixing template case.)
Line 27: Line 27:


== Outputs ==
== Outputs ==
* {{o targetname}}
* {{O Targetname}}
* '''OutColor''' <[[color255]]> Fired when the InValue input is received, with the remapped RGB color as the parameter.
* '''OutColor''' <[[color255]]> Fired when the InValue input is received, with the remapped RGB color as the parameter.

Revision as of 20:08, 19 January 2009

Template:Base point

Entity description

Used to create a blend between two colors for controlling the color of another entity.


Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • inmin
<integer> Input values below this value will be ignored.
  • inmax
<integer> Input values above this value will be ignored.
  • colormin
<color255> When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
  • colormax
<color255> When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.

Flags

  • 1: Ignore out-of-range input values

Inputs

  • InValue <float> Input value and fire the output with the remapped value.

Outputs

  • OutColor <color255> Fired when the InValue input is received, with the remapped RGB color as the parameter.