Shaders in hlmv\: Difference between revisions

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{{Orphan|date=January 2024}}
The <code>hlmv\</code> folder of <code>Source Materials.gcf</code> contain shaders dedicated to [[Model_Viewer|HLMV (Half-Life Model Viewer)]]:
The <code>hlmv\</code> folder of <code>Source Materials.gcf</code> contain shaders dedicated to [[Model_Viewer|HLMV (Half-Life Model Viewer)]]:


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*[[UnlitGeneric]] is used for 5 materials.
*[[UnlitGeneric]] is used for 5 materials.
*[[Shaders_in_Debug\#Wireframe|Wireframe]] is used for two materials: <code>debugmrmwireframe.vmt</code> and <code>debugwireframe.vmt</code>
*[[Shaders_in_Debug\#Wireframe|Wireframe]] is used for two materials: <code>debugmrmwireframe.vmt</code> and <code>debugwireframe.vmt</code>


[[Category:Shaders]]
[[Category:Shaders]]

Revision as of 22:53, 21 January 2024

The hlmv\ folder of Source Materials.gcf contain shaders dedicated to HLMV (Half-Life Model Viewer):