Func respawnroom: Difference between revisions
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Brandished (talk | contribs) m (→Entity Description: also a nobuild) |
m (Robot: fixing template case.) |
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==Inputs== | ==Inputs== | ||
* {{ | * {{I Targetname}} | ||
* '''SetTeam''' | * '''SetTeam''' | ||
: <int> Changes the entity's team. | : <int> Changes the entity's team. |
Revision as of 19:38, 19 January 2009
Entity Description
A func_respawnroom designates a respawn area for a team and also servers as a func_nobuild zone for engineers. For more information on the usage of this entity, see creating a spawnroom.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Keyvalues
- Template:Kv targetname
- Template:Kv tfteam
- StartDisabled
- <boolean>
Flags
This entity doesn't have any flags.
Inputs
- SetTeam
- <int> Changes the entity's team.