The Battle of Philadelphia: Difference between revisions
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{{Orphan|date=January 2024}} | |||
== | {{infotable | ||
|state=7 | |||
|type=g1 | |||
|engine=2 | |||
|img=[[File:Bop_wiki_shot.jpg|Battle of Philadelphia screenshot]] | |||
|dev=Type 3 Studios | |||
|base={{hl2|4}} | |||
|moddb=mods/the-battle-of-philadelphia | |||
}} | |||
==Features== | {{ModSoftware|4|The Battle of Philadelphia}} ('''BOP''') is a single-player {{hl2|4.1}} modification set in the Half-Life universe. The story would have chronicled the city of Philadelphia, USA in the weeks following the events of City 17. This project would have been distributed for free and released incrementally in chapters. "The Battle of Philadelphia" was planned to emphasize characters and their extraordinarily difficult situation, and as such will involve story advancement through NPC dialog and their conveying of emotion. This would be familiar to players of {{hl2|4.1}}. | ||
* | |||
* | ===Features=== | ||
* | * New characters | ||
* | * Variations on {{hl2|4.1}} gameplay | ||
* New NPCs | |||
* Some new weapons | |||
* & others | * & others | ||
== | ==Media== | ||
Media, including higher resolution copies of the images here, is available from the mods [http://phillymod.type3studios.com/ official website]. | |||
Oct 2008 Update: The official site will be completely rebuilt soon. when it is, new media will be available here. | |||
Oct 2008 | |||
until then, enjoy these shots from the first map: | until then, enjoy these shots from the first map: | ||
[[ | [[File:Philly1_smaller.jpg|The Battle of Philadelphia Screen shot.]] | ||
[[ | [[File:Philly2_smaller.jpg|The Battle of Philadelphia Screen shot.]] | ||
[[ | [[File:Philly7_smaller.jpg|The Battle of Philadelphia Screen shot.]] | ||
==Requirements== | |||
As far as we know, this game will require an installed copy of {{hl2|4.1}}, as well as the SDK Base - Orangebox. There is some confusion, however It may be the case that any Source game would suffice (in place of Half-Life 2), but at this time the development team is unsure. we do know that it works with HL2. | |||
==History== | ==History== | ||
"The Battle of Philadelphia" has been in development since 2005. At | "The Battle of Philadelphia" has been in development since 2005. At its inception, the developers of this mod were in college, and as such, very busy. The two founding developers are now done with college, allowing more time for development work. | ||
==Team== | ==Team== | ||
Line 33: | Line 43: | ||
The team currently includes: | The team currently includes: | ||
* czarr - writer, director, choreographer | * czarr - writer, director, choreographer | ||
* [[User:Vecima|vecima]] - programmer, level designer, | * [[User:Vecima|vecima]] - programmer, level designer, modeler, texture artist, scripter | ||
* Nicadeamas - level designer | * Nicadeamas - level designer | ||
* Nesretep - community relations | * Nesretep - community relations | ||
Line 39: | Line 49: | ||
==Other info== | ==Other info== | ||
* [http://phillymod.type3studios.com Official Website] | * [http://phillymod.type3studios.com Official Website] | ||
* [http://type3studios.com/forum2/viewforum.php?f=17 | * [http://type3studios.com/forum2/viewforum.php?f=17 BOP Mod Forums] {{deadlink}} | ||
* [http://www.type3studios.com/ Type 3 Studios] | * [http://www.type3studios.com/ Type 3 Studios] | ||
* [https://www.type3studios.com/games Type 3 Studio's New Website] | |||
[[Category:Single Player Mods]] | [[Category:Single Player Mods]] |
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January 2024
The Battle of Philadelphia | |
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![]() | |
![]() | |
Type | Single Player Game |
Developers | Type 3 Studios |
Engine | ![]() |
Based on | ![]() |
The Battle of Philadelphia (BOP) is a single-player
Half-Life 2 modification set in the Half-Life universe. The story would have chronicled the city of Philadelphia, USA in the weeks following the events of City 17. This project would have been distributed for free and released incrementally in chapters. "The Battle of Philadelphia" was planned to emphasize characters and their extraordinarily difficult situation, and as such will involve story advancement through NPC dialog and their conveying of emotion. This would be familiar to players of
Half-Life 2.
Features
- New characters
- Variations on
Half-Life 2 gameplay
- New NPCs
- Some new weapons
- & others
Media
Media, including higher resolution copies of the images here, is available from the mods official website.
Oct 2008 Update: The official site will be completely rebuilt soon. when it is, new media will be available here. until then, enjoy these shots from the first map:
Requirements
As far as we know, this game will require an installed copy of Half-Life 2, as well as the SDK Base - Orangebox. There is some confusion, however It may be the case that any Source game would suffice (in place of Half-Life 2), but at this time the development team is unsure. we do know that it works with HL2.
History
"The Battle of Philadelphia" has been in development since 2005. At its inception, the developers of this mod were in college, and as such, very busy. The two founding developers are now done with college, allowing more time for development work.
Team
The Battle of Philadelphia is being developed by Type 3 Studios.
The team currently includes:
- czarr - writer, director, choreographer
- vecima - programmer, level designer, modeler, texture artist, scripter
- Nicadeamas - level designer
- Nesretep - community relations