Character Textures and Materials: Difference between revisions
		
		
		
		
		
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For an overview of materials and their creation, see [[:Category:Material System]].  | |||
== QC commands ==  | |||
*[[:Category:QC_Commands#Textures]]  | |||
== Shaders ==  | |||
*[[VertexLitGeneric]]  | |||
*[[Eyes]]  | |||
*[[Teeth]]  | |||
[[Category:   | == Shader parameters ==  | ||
*[[$phong]]  | |||
*[[$flesh]]  | |||
*[[$halflambert]]  | |||
*[[$model]]  | |||
*[[$selfillum]]  | |||
[[Category:Modeling]]  | |||
[[Category:Material System]]  | |||
Latest revision as of 04:23, 12 July 2024
For an overview of materials and their creation, see Category:Material System.