Info node air: Difference between revisions
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{{LanguageBar}} | |||
[[File: info_node_air.png | right | 300px]] | |||
{{CD|CNodeEnt|base=CServerOnlyPointEntity|file1=1}} | |||
{{this is a|point entity|name=info_node_air|except=Left 4 Dead series}} | |||
It is a [[navigation node]] for [[flying NPCs]]. | |||
[[ | |||
* Air nodes do not fall to the ground when they spawn. | |||
* They must have at least 64 units of empty space above them to be valid. | |||
* | |||
* | |||
== | == Keyvalues == | ||
{{KV|NodeHeight|intn=nodeheight|integer|{{confirm|Ensure this much height from the ground?}}}} | |||
{{KV Node}} | |||
== | == Flags == | ||
{{Fl Node}} | |||
[[Category:AI]] | [[Category:AI]] | ||
[[Category: | [[Category:Node entities]] | ||
Latest revision as of 07:25, 18 September 2024
| CNodeEnt |
info_node_air is a point entity available in all
Source games except ![]()
Left 4 Dead series.
It is a navigation node for flying NPCs.
- Air nodes do not fall to the ground when they spawn.
- They must have at least 64 units of empty space above them to be valid.
Keyvalues
- NodeHeight (nodeheight) <integer>
Confirm:Ensure this much height from the ground?
- Node ID (nodeid) <integer>
- Read-only internal Hammer value.
Flags
- Force
humanpermission - Force
small_centeredpermission - Force
wide_humanpermission - Force
tinypermission - Force
wide_shortpermission - Force
mediumpermission - Force
tiny_centeredpermission - Force
largepermission - Force
large_centeredpermission - Keep editor position