Zh/Trigger paint cleanser: Difference between revisions
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(Created page with "{{LanguageBar}} {{this is a|brush entity|name=trigger_paint_cleanser|game=Portal 2}} It is a trigger volume that destroys gel blobs which pass through it, and removes gel from objects such as cubes. In {{game link|Portal 2: Community Edition}}, it will additionally reset the paint gun's gel types when the player passes through it. {{note|It does not remove gel applied to brushes, or block gel from streaking past it.}} {{bugfix|In Portal 2, the en...") |
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{{LanguageBar}} | {{LanguageBar|trigger_paint_cleanser|title=触发油漆清洁器}} | ||
{{this is a|brush entity|name=trigger_paint_cleanser|game=Portal 2}} | {{this is a|brush entity|name=trigger_paint_cleanser|game=Portal 2}} | ||
这是一个触发区域,会销毁经过的{{L|gel|凝胶}}团块,并清除物体(如方块)上的凝胶。在{{Portal 2: Community Edition|4}}中,当玩家通过该区域时,它还会重置{{L|weapon_paintgun|凝胶枪}}的凝胶类型。 | |||
{{note| | {{note|它不会清除笔刷上的凝胶,也不会阻挡凝胶从其旁边流过。}} | ||
{{bugfix| | {{bugfix|在《传送门2》中,该实体会无视"物理对象"属性(Flags),始终清除物理对象上的凝胶。|此问题已在P2CE中修复,同时会遵循"客户端"属性来控制油漆枪重置功能。}} | ||
{{paintinmap}} | {{paintinmap}} | ||
==Keyvalues== | ==键值(Keyvalues)== | ||
{{KV Trigger}} | {{KV Trigger}} | ||
==Flags== | ==属性(Flags)== | ||
{{Fl Trigger}} | {{Fl Trigger}} | ||
== | ==输入== | ||
{{I Trigger}} | {{I Trigger}} | ||
{{I Targetname}} | {{I Targetname}} | ||
== | ==输出== | ||
{{O Trigger}} | {{O Trigger}} | ||
{{O Targetname}} | {{O Targetname}} |
Latest revision as of 08:32, 11 July 2025
trigger_paint_cleanser
是一个固体实体 ,可在 传送门2中使用。
这是一个触发区域,会销毁经过的凝胶 团块,并清除物体(如方块)上的凝胶。在
传送门 2:社区特供版中,当玩家通过该区域时,它还会重置凝胶枪 的凝胶类型。


修复:此问题已在P2CE中修复,同时会遵循"客户端"属性来控制油漆枪重置功能。

键值(Keyvalues)
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属性(Flags)
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输入
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输出
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