Item weapon (GoldSrc): Difference between revisions

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{{ent not in fgd}}
{{ent not in fgd}}
{{cD|CItemAmmoWeapon|goldsrc=1}}
{{cD|CItemAmmoWeapon|goldsrc=1}}
{{this is a|point entity|name=item_weapon<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity can be used to spawn ammo.
{{this is a|model entity|name=item_weapon<!--sprite=1-->|game=Deathmatch Classic}} This entity can be used to spawn ammo.


== Keyvalues ==
{{hl1 kv target}}


==Flags==
{{hl1 base CQuakeItem|flags=
{{fl|1|Shells|Same as spawning {{ent|item_shells|engine=goldsrc}}.}}
{{fl|1|Shells|Same as spawning {{ent|item_shells|engine=goldsrc}}.}}
{{fl|2|Rocket|Same as spawning {{ent|item_rockets|engine=goldsrc}}.}}
{{fl|2|Rocket|Same as spawning {{ent|item_rockets|engine=goldsrc}}.}}
{{fl|4|Spikes|Same as spawning {{ent|item_spikes|engine=goldsrc}}.}}
{{fl|4|Spikes|Same as spawning {{ent|item_spikes|engine=goldsrc}}.}}
{{fl|8|Big|Grant double the amount of ammunition.}}
{{fl|8|Big|Grant double the amount of ammunition, and change the world model.}}
{{Hl1_Appearflags}}
}}

Latest revision as of 06:07, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmoWeapon
CItemAmmo
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_weapon is a model entity available in Deathmatch Classic Deathmatch Classic. This entity can be used to spawn ammo.


Keyvalues

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Shells : [1]
Same as spawning item_shells.
Rocket : [2]
Same as spawning item_rockets.
Spikes : [4]
Same as spawning item_spikes.
Big : [8]
Grant double the amount of ammunition, and change the world model.
Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.