item_weapon
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: item_shells (spawnflag 1), item_rockets (spawnflag 2), and item_spikes (spawnflag 4)..
It has since been deprecated by: item_shells (spawnflag 1), item_rockets (spawnflag 2), and item_spikes (spawnflag 4)..
| CItemAmmoWeapon |
item_weapon is a model entity available in
Deathmatch Classic. An older method of spawning ammo from earlier in
Quake's development, deprecated by the dedicated ammo entities.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Target (target) <targetname>
- The targetname of an entity this item will trigger when picked up.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Shells : [1]
- Same as spawning item_shells.
- Rocket : [2]
- Same as spawning item_rockets.
- Spikes : [4]
- Same as spawning item_spikes.
- Big : [8]
- Grant double the amount of ammunition, and change the world model.
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.
FGD Code
[Todo]