Item weapon (GoldSrc): Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{ent not in fgd}} {{cD|CItemAmmoWeapon|goldsrc=1}} {{this is a|point entity|name=item_weapon<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity can be used to spawn ammo. == Keyvalues == {{hl1 kv target}} ==Flags== {{fl|1|Big Shells|Same as spawning item_shells.}} {{fl|2|Rocket|Same as spawning item_rockets.}} {{fl|4|Spikes|Same as spawning item_spikes.}} {{fl|8|Big|Grant double the amount of ammunition.}} {{Hl1_Appearflags}}") |
SirYodaJedi (talk | contribs) No edit summary |
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{{ent not in fgd}} | {{ent not in fgd}} | ||
{{cD|CItemAmmoWeapon|goldsrc=1}} | {{cD|CItemAmmoWeapon|goldsrc=1}} | ||
{{this is a| | {{this is a|model entity|name=item_weapon<!--sprite=1-->|game=Deathmatch Classic}} This entity can be used to spawn ammo. | ||
{{hl1 base CQuakeItem|flags= | |||
{{fl|1| | {{fl|1|Shells|Same as spawning {{ent|item_shells|engine=goldsrc}}.}} | ||
{{fl|2|Rocket|Same as spawning | {{fl|2|Rocket|Same as spawning {{ent|item_rockets|engine=goldsrc}}.}} | ||
{{fl|4|Spikes|Same as spawning | {{fl|4|Spikes|Same as spawning {{ent|item_spikes|engine=goldsrc}}.}} | ||
{{fl|8|Big|Grant double the amount of ammunition.}} | {{fl|8|Big|Grant double the amount of ammunition, and change the world model.}} | ||
}} | |||
Latest revision as of 06:07, 19 May 2025
| CItemAmmoWeapon |
item_weapon is a model entity available in
Deathmatch Classic. This entity can be used to spawn ammo.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Shells : [1]
- Same as spawning item_shells.
- Rocket : [2]
- Same as spawning item_rockets.
- Spikes : [4]
- Same as spawning item_spikes.
- Big : [8]
- Grant double the amount of ammunition, and change the world model.
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.