Prop minigun (Left 4 Dead 2): Difference between revisions
		
		
		
		
		
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 Note:Louis spawned from info_l4d1_survivor_spawn will NOT use this. Meaning the only unique trait of this entity is if you specifically want the Louis bot not use the mounted machinegun, as he would be the only one capable of doing so to begin with.
Note:Louis spawned from info_l4d1_survivor_spawn will NOT use this. Meaning the only unique trait of this entity is if you specifically want the Louis bot not use the mounted machinegun, as he would be the only one capable of doing so to begin with.
		
	
| No edit summary | m (Classifying as model entity) | ||
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| {{obsolete}} | {{obsolete}} | ||
| {{CD|CPropMountedGun}} | {{CD|CPropMountedGun}} | ||
| {{This is a| | {{This is a|model entity|name=prop_minigun|game=Left 4 Dead 2}} Don't use this. For unknown reasons <code>prop_minigun</code> is in {{l4d2|4}} tied to C++ class CPropMountedGun. While in {{l4d}} it's tied to CPropMinigun. FGD also uses wrong model. | ||
| {{Note|'''Louis''' spawned from {{ent|info_l4d1_survivor_spawn}} will '''NOT''' use this}} | {{Note|'''Louis''' spawned from {{ent|info_l4d1_survivor_spawn}} will '''NOT''' use this. Meaning the only unique trait of this entity is if you specifically want the Louis bot not use the mounted machinegun, as he would be the only one capable of doing so to begin with.}} | ||
Latest revision as of 04:34, 19 May 2025

 

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
|  Class hierarchy | 
|---|
| CPropMountedGun | 
prop_minigun  is a   model entity  available in  Left 4 Dead 2. Don't use this. For unknown reasons
 Left 4 Dead 2. Don't use this. For unknown reasons prop_minigun is in  Left 4 Dead 2 tied to C++ class CPropMountedGun. While in
 Left 4 Dead 2 tied to C++ class CPropMountedGun. While in  it's tied to CPropMinigun. FGD also uses wrong model.
 it's tied to CPropMinigun. FGD also uses wrong model.
 Note:Louis spawned from info_l4d1_survivor_spawn will NOT use this. Meaning the only unique trait of this entity is if you specifically want the Louis bot not use the mounted machinegun, as he would be the only one capable of doing so to begin with.
Note:Louis spawned from info_l4d1_survivor_spawn will NOT use this. Meaning the only unique trait of this entity is if you specifically want the Louis bot not use the mounted machinegun, as he would be the only one capable of doing so to begin with.

























