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==Wikipedia updates==
''26 June 2006'' - The Wikipedia article for the [[wiki:Source engine|Source engine]] has recently undergone some large improvements. You may be interested to read about some of the [[wiki:Source engine#Dynamic_Lighting_and_Shadowing_2|new technologies]] in development at Valve, or add or correct information of your own.


==Episode One==
{{messagebox
''1 June:'' [[Half-Life 2: Episode One]] has been released
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| text = <span style="font-weight:bold;color:white;border:none;padding:0;font-size:1.2em;margin:0;">Looking for release news?</span>
This page is rarely updated when a new mod is released. ''[http://www.moddb.com/ Try visiting ModDB] to stay up to date in this regard.''}}
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{{notice|This page is a historical artifact that hasn't been updated in over a decade. It is only being kept as an interesting curiosity.}}
 
{{cleanup}}
 
== Blackmesa Released! ==
[[File:Logo-trans.png|right|300px]]
''September 14, 2012:'' The [[Black_Mesa_(Source)|Blackmesa]] Mod is finally released!
 
== Portal 2 Released ==
[[File:Portal2_logo.jpg|right|50px]]
 
''April 19, 2011:'' [[Portal 2]], the follow-up to [[Portal]] was Released by [[Valve]].
 
== Left 4 Dead 2 Released ==
''November 17, 2009:'' [[Left 4 Dead 2]], the follow-up to [[Left 4 Dead]] by [[Valve]] was released!
 
Хорошая Графика Советую
 
== Softimage Mod Tool 7.5 ==
[[File:Softimagemodtool-logo.jpg|right|100px]]
 
''April 19, 2009:'' An update to the [[Softimage Mod Tool]] (formerly XSI Mod Tool) has been released. Download it from [http://www.softimage.com/products/modtool/ Softimage] or [http://www.moddb.com/downloads/autodesk-softimage-mod-tool-75 ModDB].
 
== XSI Mod Tool 6.01 ==
 
[[File:Xsimodtool-logo.jpg|right|100px]]
 
''January 08, 2009:'' An unannounced update to the [[XSI Mod Tool]] has been released. Download it from [http://www.softimage.com/downloads/XSI_Mod_Tool/ Softimage] or [http://www.moddb.com/downloads/xsi-mod-tool-601 ModDB].
 
== Neotokyo returns! ==
 
[[File:Nt map ujiwa wide.jpg|thumb]]
 
''November 20, 2008:'' [[Neotokyo]] is almost complete. Catch up with what Studio Radi-8 have been doing all this time by [http://www.neotokyohq.com/media.html looking through their newly-released media], and by listening to [http://www.moddb.com/mods/neotokyo/features/development-banter-neotokyo their chat with ModDB].
 
== Half-Life Turns 10 ==
''November 19, 2008:'' [[Half-Life]], Valve's first commercial release and critically acclaimed winner of over 50 Game of the Year awards, celebrates it's 10th anniversary today.
 
== Left 4 Dead Released ==
''November 18, 2008:'' [[Left 4 Dead]], the cooperative survival horror, has been released on Steam! 
 
== Mods get Steamworks ==
''August 11, 2008:'' Five mods have been given special access to the [[Steamworks]] SDK, and will be releasing future versions over Steam. [http://steamreview.org/posts/steamworksmod/ More details here!]
 
== Added tools: Particle Editor etc. Released ==
''June 10, 2008:'' Much of the new tools from the Orange Box have been released today, you can grab them by restarting steam.  To use the tools add the <nowiki>-tools</nowiki> command as a launch option to any Orange Box engine game/mod or the Orange Box Source SDK Base.
 
If you have any problems, visit the [[OB Editor Known Issues]] page.
 
== Reissues (HL1 mod) released! ==
''May 26, 2008:'' [[Reissues]], a single player [[:Half-Life|Half-Life 1]] mod created by various designers in the community, has now been released! Enjoy.
 
== SourceU educational licensing opens ==
''March 26, 2008:'' [http://source.valvesoftware.com/sourcesdk/sourceu.php SourceU] is a licensing program for schools (presumably including colleges and universities):
<blockquote cite="http://source.valvesoftware.com/sourcesdk/sourceu.php"><p>This educational licensing program bundles Valve's game development technologies and invaluable learning resources. By using Source engine technology in the classroom, educational institutions around the world can teach a variety of creative and technical disciplines, from 3D modeling and animation to game design.</p>
 
<p>The educational program is available to public or private schools starting with the 2008-2009 school year.</p>
 
<p>To find out how you can join the program, email us at [mailto:sourceu@valvesoftware.com?subject=SourceU%20inquiry sourceu@valvesoftware.com].</p></blockquote>


==NightFall Returns==
== DIPRIP demo released ==
''16 May:'' NightFall, one of the most anticipated Half Life 2 Mods, according to a recent poll on Interlopers has returned from its almost dead status. The mod has moved to a micro site of the Nigredo Studios commercial site at http://nightfall.nigredostudios.com


The mod has also announced Episode 1 that will be released very soon.
[[File:Diprip-menu.jpg|right|200px|D.I.P.R.I.P. menu art]]


[[Image:Ep1 update1 trainstation1.jpg|133px]]
''March 7, 2008:'' Vehicular combat mod [[D.I.P.R.I.P.]] [http://www.moddb.com/mods/diprip/news/diprip-is-now-available-for-download has been released!] The 1.0 demo features three vehicles, three maps, and one game mode.


==Atari back catalogue arriving on Steam==
== Valve's GDC presentations available ==
''14 May:'' Most or all of Atari's PC back catalogue is to be made available through Steam as a part of their new <cite>GamersFirst</cite> budget range.
''February 29, 2008:'' Four of the presentations given by Valve at the [http://www.gdconf.com/ Game Developers Conference] are now available from [http://www.valvesoftware.com/publications.html their publications page]. They are:
*[http://www.steamreview.org/?p=78 More details]
*[http://www.atari.com/us/gamersfirst GamersFirst]


==Source Engine Beta==
*Kim Swift and Erik Wolpaw, '''[http://www.valvesoftware.com/publications/2008/GDC2008_PortalPostMortem.pdf Integrating Narrative and Design: A Portal Post-Mortem]'''
''11 May:'' A beta test program for the [[Source]] engine has been launched. You can find more information about it on the [[Source Engine Beta]] page.
*Jason Mitchell, '''[http://www.valvesoftware.com/publications/2008/GDC2008_StylizationWithAPurpose_TF2.pdf Stylization With a Purpose: The Illustrative World of Team Fortress 2]'''
*Elan Ruskin, '''[http://www.valvesoftware.com/publications/2008/GDC2008_CrossPlatformDevelopment.pdf How To Go From PC to Cross Platform Development Without Killing Your Studio]'''
*Alex Vlachos, '''[http://www.valvesoftware.com/publications/2008/GDC2008_PostProcessingInTheOrangeBox.pdf Post Processing in The Orange Box]'''


==Steam Platform Update==
== [[SDK_Base|Source SDK Base - Orange Box]] available ==
''5 May:'' A major platform upgrade was released today including the addition of a '''My media''' section accompanied by [[Zombie movie]] and 9 trailers. The server browser now supports [[SiN 1 Multiplayer]].
''February 23, 2008:'' The Source 2007 version of SDK Base from which Source mods can run for cross-game compatibility is available now. To use it, assuming your code has been updated of course, simply change your mod's AppID to <code>218</code>.


==[[Half-Life 2: Episode One]] Begins Preload==
SDK Base Orange is only a 10MB download on top of the old SDK Base. Unfortunately it doesn't yet provide access to Episode Two content, but that's likely to change soon.
''2 May:'' Today, preloading and prepurchasing began for Half-Life 2: Episode One, the next episode in the Half-Life series of games. It is bundled with [[Half-Life 2: Deathmatch]] and [[Half-Life Deathmatch: Source]].


==[[Hidden: Source]] Beta 3 Released==
== Source website updated ==
''27 Apr:'' Half Life 2 mod Hidden: Source, the ModDB Editor's Choice Multiplayer Mod of 2005, Has just released the feature-packed '''Beta 3'''. The new version has  been massively upgraded with new high tech weaponry, an original techno-orchestral soundtrack, an all new new map and lots more.
''February 23, 2008:'' There's a stylish new Source website: [http://source.valvesoftware.com/ source.valvesoftware.com]. Thank god they updated those screenshots!
You can find a long list of mirrors on the [http://www.hidden-source.com/index.php main page of the Hidden:Source website.]


==[[Garry's Mod]] coming to Steam==
==[[Valve]] Unveils Steamworks==
''15 Apr:'' The Steam Review has posted a news article on Garry's Mod (v9.1) being sold on Steam for a price of $10. [http://www.steamreview.org/?p=68 Link to article]
''January 29, 2008:'' Valve has released [http://www.steampowered.com/steamworks/ Steamworks], ''a complete suite of publishing and development tools ranging from copy protection to social networking services to server browsing.'' Steamworks is available '''free of charge''', and will allow developers complete control over many aspects of production and post-production of their games.


==[[Earth 2160]] Released on Steam!==
''Developers and publishers are spending more and more time and money cobbling together all the tools and backend systems needed to build and launch a successful title in today's market (...) Steamworks puts all those tools and systems together in one free package, liberating publishers and developers to concentrate on the game instead of the plumbing.'' &mdash; [[Gabe Newell]].
''11 Apr:'' Valve Corporation informally announced today that Earth 2160, an RTS from Zuxxez Entertainment AG, will be available on steam for just $19.95, starting today. Valve has not posted a press release, and has said to visit [http://www.earth2160.com/index.php The Official Website].


__NOTOC__
* Read the press release for more information: [http://www.steampowered.com/v/index.php?area=news&id=1423 Valve Unveils Steamworks]

Latest revision as of 17:28, 30 January 2024


Note.pngNote:This page is a historical artifact that hasn't been updated in over a decade. It is only being kept as an interesting curiosity.
Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

Blackmesa Released!

Logo-trans.png

September 14, 2012: The Blackmesa Mod is finally released!

Portal 2 Released

Portal2 logo.jpg

April 19, 2011: Portal 2, the follow-up to Portal was Released by Valve.

Left 4 Dead 2 Released

November 17, 2009: Left 4 Dead 2, the follow-up to Left 4 Dead by Valve was released!

Хорошая Графика Советую

Softimage Mod Tool 7.5

Softimagemodtool-logo.jpg

April 19, 2009: An update to the Softimage Mod Tool (formerly XSI Mod Tool) has been released. Download it from Softimage or ModDB.

XSI Mod Tool 6.01

Xsimodtool-logo.jpg

January 08, 2009: An unannounced update to the XSI Mod Tool has been released. Download it from Softimage or ModDB.

Neotokyo returns!

Nt map ujiwa wide.jpg

November 20, 2008: Neotokyo is almost complete. Catch up with what Studio Radi-8 have been doing all this time by looking through their newly-released media, and by listening to their chat with ModDB.

Half-Life Turns 10

November 19, 2008: Half-Life, Valve's first commercial release and critically acclaimed winner of over 50 Game of the Year awards, celebrates it's 10th anniversary today.

Left 4 Dead Released

November 18, 2008: Left 4 Dead, the cooperative survival horror, has been released on Steam!

Mods get Steamworks

August 11, 2008: Five mods have been given special access to the Steamworks SDK, and will be releasing future versions over Steam. More details here!

Added tools: Particle Editor etc. Released

June 10, 2008: Much of the new tools from the Orange Box have been released today, you can grab them by restarting steam. To use the tools add the -tools command as a launch option to any Orange Box engine game/mod or the Orange Box Source SDK Base.

If you have any problems, visit the OB Editor Known Issues page.

Reissues (HL1 mod) released!

May 26, 2008: Reissues, a single player Half-Life 1 mod created by various designers in the community, has now been released! Enjoy.

SourceU educational licensing opens

March 26, 2008: SourceU is a licensing program for schools (presumably including colleges and universities):

This educational licensing program bundles Valve's game development technologies and invaluable learning resources. By using Source engine technology in the classroom, educational institutions around the world can teach a variety of creative and technical disciplines, from 3D modeling and animation to game design.

The educational program is available to public or private schools starting with the 2008-2009 school year.

To find out how you can join the program, email us at sourceu@valvesoftware.com.

DIPRIP demo released

D.I.P.R.I.P. menu art

March 7, 2008: Vehicular combat mod D.I.P.R.I.P. has been released! The 1.0 demo features three vehicles, three maps, and one game mode.

Valve's GDC presentations available

February 29, 2008: Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page. They are:

Source SDK Base - Orange Box available

February 23, 2008: The Source 2007 version of SDK Base from which Source mods can run for cross-game compatibility is available now. To use it, assuming your code has been updated of course, simply change your mod's AppID to 218.

SDK Base Orange is only a 10MB download on top of the old SDK Base. Unfortunately it doesn't yet provide access to Episode Two content, but that's likely to change soon.

Source website updated

February 23, 2008: There's a stylish new Source website: source.valvesoftware.com. Thank god they updated those screenshots!

Valve Unveils Steamworks

January 29, 2008: Valve has released Steamworks, a complete suite of publishing and development tools ranging from copy protection to social networking services to server browsing. Steamworks is available free of charge, and will allow developers complete control over many aspects of production and post-production of their games.

Developers and publishers are spending more and more time and money cobbling together all the tools and backend systems needed to build and launch a successful title in today's market (...) Steamworks puts all those tools and systems together in one free package, liberating publishers and developers to concentrate on the game instead of the plumbing.Gabe Newell.