Func nogrenades: Difference between revisions
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{{CD|CNoGrenadesZone|file1=func_nogrenades.cpp}} | |||
{{this is a|brush entity|name=func_nogrenades|game=Team Fortress 2}} | |||
==Entity description== | ==Entity description== | ||
Latest revision as of 12:14, 7 October 2025
| CNoGrenadesZone |
func_nogrenades is a brush entity available in
Team Fortress 2.
Entity description
This entity nullifies the explosion of any explosive projectile that explodes inside it.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enableinput).
TeamNum:
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.