Commentary zombie spawner: Difference between revisions
		
		
		
		
		
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| m (Updated old entity format to {{this is a}}. This action was perfomed by a bot under supervision.) | m (Substituted IO templates) | ||
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| <!-- When this page is updated to {{langsp}} or {{ | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->__NOTOC__ | ||
| {{lang}}{{CD|CCommentaryZombieSpawner}} | {{lang}}{{CD|CCommentaryZombieSpawner}} | ||
| {{this is a|name=commentary_zombie_spawner|series=Left 4 Dead | {{this is a|point entity|name=commentary_zombie_spawner|series=Left 4 Dead}} It is a manual spawning point for specific types of zombies for the [[Commentary System]]. | ||
| {{clr}} | {{clr}} | ||
| ==Keyvalues== | ==Keyvalues== | ||
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| ==Inputs== | ==Inputs== | ||
| {{ | {{I|SpawnZombie|Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g., <tt>smoker,BostonJoe</tt> or <tt>common_male_suit</tt>).<br/> Zombie types {{l4d}}{{l4d2}}: Boomer, Common_*, Hunter, Smoker, Tank, Witch.<br> Zombie types {{l4d2}}: Jockey, Charger, Spitter|param=string}} | ||
| ==Outputs== | ==Outputs== | ||
| {{ | {{O|OnSpawnedZombieDeath|Fired when one of the zombies spawned by this entity has died.}} | ||
| ==See  | ==See also== | ||
| * {{ent|info_zombie_spawn}} | * {{ent|info_zombie_spawn}} | ||
| [[Category:Commentary System]] | [[Category:Commentary System]] | ||
Latest revision as of 23:04, 20 April 2025
|  Class hierarchy | 
|---|
| CCommentaryZombieSpawner | 
commentary_zombie_spawner  is a   point entity  available in 
 Left 4 Dead series. It is a manual spawning point for specific types of zombies for the Commentary System.
 Left 4 Dead series. It is a manual spawning point for specific types of zombies for the Commentary System.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SpawnZombie <string>
- Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g., smoker,BostonJoe or common_male_suit).
 Zombie types  : Boomer, Common_*, Hunter, Smoker, Tank, Witch. : Boomer, Common_*, Hunter, Smoker, Tank, Witch.
 Zombie types : Jockey, Charger, Spitter : Jockey, Charger, Spitter
Outputs
- OnSpawnedZombieDeath
- Fired when one of the zombies spawned by this entity has died.

























