BSP Content Extraction (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
Example:
Cry of Fear maps. In most of them, the content is embedded.
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp) |
m (Nesciuse moved page BSP Content Extraction (GoldSrc)/en to BSP Content Extraction (GoldSrc) without leaving a redirect: Move en subpage to basepage) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{LanguageBar}} | ||
Sometimes | {{tabs|BSP Content Extraction|source=1|goldsrc=1|main = {{PAGENAME}}}}{{stub}} | ||
{{ModernExample|{{cof|4}} maps. In most of them, the content is embedded | |||
Sometimes textures are embedded directly into a [[BSP (GoldSrc)|BSP]] file, instead of in a separate WAD file. | |||
{{ModernExample|{{cof|4}} maps. In most of them, the content is embedded.}} | |||
== Utilities == | == Utilities == | ||
* [[Wintextract]] | * [[Wintextract]] | ||
* | * {{GCFScape|4}} | ||
:: {{Warning| | :: {{Warning|Extracts as [[BMP]] images, rather than a [[WAD]]!}} | ||
* [[BspTwoMap]] (Can extract | * [[BspTwoMap]] (Can extract textures) | ||
* [[Half-Life Unified SDK Map Decompiler]] (Can extract | * [[Half-Life Unified SDK Map Decompiler]] (Can extract textures) | ||
* [[ericw-tools]]'s bsputil | |||
* {{jack|4}} ({{code|Plugins>Half-Life>Extract Textures}} from the menu bar) | |||
[[Category:GoldSrc Modding]] | |||
[[Category:GoldSrc Level_Design]] | |||
[[Category:GoldSrc Tutorials]] | |||
[[Category:GoldSrc Glossary]] |
Latest revision as of 04:57, 12 July 2024
Sometimes textures are embedded directly into a BSP file, instead of in a separate WAD file.


Utilities
- BspTwoMap (Can extract textures)
- Half-Life Unified SDK Map Decompiler (Can extract textures)
- ericw-tools's bsputil
J.A.C.K. (Plugins>Half-Life>Extract Textures from the menu bar)