Weapon grenadelauncher (GoldSrc): Difference between revisions

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(Created page with "{{entity|weapon_grenadelauncher|<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Grenade Launcher Weapon. ==Key Values== {{Hl1_kv_targetn...")
 
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{{entity|weapon_grenadelauncher|<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Grenade Launcher Weapon.
{{CD|CItemWeaponGrenadeLauncher|goldsrc=1}}
{{this is a|model entity|<!--sprite=1-->|name=weapon_grenadelauncher|game=Deathmatch Classic}} This entity is used to create the Grenade Launcher Weapon.


==Key Values==
==Key Values==
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{{Hl1_Appearflags}}
{{Hl1_Appearflags}}


[[Category:Deathmatch Classic entities]]
 
{{stub}}

Latest revision as of 06:08, 19 May 2025

C++ Class hierarchy
CItemWeaponGrenadeLauncher
CItemWeapon
CQuakeItem
CBaseEntity
C++ quake_items.cpp

weapon_grenadelauncher is a model entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the Grenade Launcher Weapon.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.


Stub

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