Portal: Prelude: Difference between revisions

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{{lang|Portal: Prelude}}
{{LanguageBar}}


{{ModStatus
'''{{portalprelude|4}}, the unofficial prequel to the game Portal.'''
|status=released
|engine=Source
|game=Portal
|mode=sp
|download=https://web.archive.org/web/20230511114116/http://www.portalprelude.com/download.php
}}
 
[[File:Icon-portalprelude.png|16px]] '''Portal: Prelude''' is a singleplayer mod for {{portal|2}} created by a team of three crazy frenchies with way too much time on their hands.
 
{|
| '''Title'''
| Portal: Prelude
|-
| '''Developers'''
|
* Nicolas "NykO18" Grevet
* Jérémy "Capitaine Mousse" Barbe
* Marc "Moroes" Bidoul
|-
| '''Genre'''
| Puzzle game
|-
| '''Mode'''
| Singleplayer only
|-
| '''Platform'''
| PC only
|-
| '''Requirements'''
* Processor: Intel Pentium 4 3000 MHz
* Display Card: DirectX 9 compatible graphics card
* Memory: 1024 MB
* Free Disk Space: 1.5 GB
* Operating System: Microsoft Windows 2000/XP/Vista
|}
 
== Dev team ==
 
=== Nicolas "NykO18" Grevet ===
 
* Leader, main level-designer, story writer, 2D artist, videomaker, webmaster and tester.
* Contact: {{e|nicolas@portalprelude.com}}
* Website: http://www.logout.fr
 
=== Jérémy "Capitaine Mousse" Barbe ===
 
* Level-designer, videomaker, 2D artist and tester.
* Contact: {{e|jeremy@portalprelude.com}}
* Website: http://www.capitaine-mousse.info
 
=== Marc "Moroes" Bidoul ===
 
* 2D artist, 3D modeler and tester.
* Contact: {{e|marc@portalprelude.com}}
* Website: http://www.bidoulmarc.com
 
== Overview ==
 
'''Portal: Prelude, the unofficial prequel to the game Portal.'''


Its story revolves around the pre-GLaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees, whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, and also take responsibility for many other tasks within the complex and compete with Black Mesa's superiority. All employees of the Aperture Science complex are now eagerly awaiting GLaDOS. Maybe even a little too eagerly, as the upcoming events will tell...
Its story revolves around the pre-GLaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees, whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, and also take responsibility for many other tasks within the complex and compete with Black Mesa's superiority. All employees of the Aperture Science complex are now eagerly awaiting GLaDOS. Maybe even a little too eagerly, as the upcoming events will tell...
Line 82: Line 22:
== Updates ==
== Updates ==


To find the latest updates on Portal: Prelude, you can view our [https://web.archive.org/web/20230623232723/http://www.portalprelude.com/ website].
To find the latest updates on Portal: Prelude, you can view our [http://www.portalprelude.com/ website].
 
=== Portal Prelude RTX ===
In 2023, {{nvidia|1}}, with the original lead developer, remastered {{ppl|4}} with ray-tracing support using {{rr|1}} tool, the remaster is called as [https://store.steampowered.com/app/2410180/Portal_Prelude_RTX/ Portal: Prelude RTX].<br>
It is only compatible with modern hardware, and only with {{nvidia|1|nt=4}} graphics cards. {{AMD|1|nt=0}} cards are not supported at all, which can affect game performance.
 
At the same time, the original Portal: Prelude will continues to receive updates.
 
== System Requirements ==
 
{{Sysreq
|OSfamily = Windows
 
|minOS    = {{winxp|4.1|nt=Windows XP}}, {{winvista|3.1|nt=Vista}}, {{win7|3.1|nt=7}}
|minCPU  = 1.7 GHz and/or Dual-core
|minRAM  = 512MB (XP)<br> 1GB+ (Vista)
|minHD    = 6GB (with {{portal|4}} installed)
|minGPU  = {{nvidia|3.1}} GeForce FX 5700<br>{{ati|3.1|nt=2}} Radeon 9500<br>128MB VRAM<br>Direct3D 9 compatible with DX feature level 8.0/8.1<!-- Source 2013 still support both DX 8.0 and 8.1 FL. -->


== Screenshots ==
|recOS    = {{win7|4.1|nt=Windows 7}} or later
|recCPU  = 2.0 GHz and/or Dual-core
|recRAM  = 1GB (XP)<br> 2GB+ (Vista)
|recHD = {{blank}}
|recGPU  = {{nvidia|3.1}} GeForce 6800<br>{{ati|3.1|nt=2}} Radeon X800<br>512 MB VRAM<br>Full Direct3D 9 compatible
}}
{{MConfirm|Is this game standalone or requires Portal to be installed?}}
{{Note|Must be run without Steam (by launching {{code|hl2.exe}} directly) to play on XP and Vista.}}


See: https://web.archive.org/web/20230517015423/http://www.portalprelude.com/screenshots.php
== Media ==
=== Screenshots ===


== Trailer ==
See: http://legacy.portalprelude.com/screenshots.php
 
=== Trailer ===


* Vimeo : https://www.vimeo.com/1739740
* Vimeo : https://www.vimeo.com/1739740
* Dailymotion : https://www.dailymotion.com/video/x6ro9g_portal-prelude-official-trailer_videogames
* Dailymotion : https://www.dailymotion.com/video/x6ro9g_portal-prelude-official-trailer_videogames
* Youtube : https://youtube.com/watch?v=X2XExZ1FFoU
* {{Yt|page=watch|X2XExZ1FFoU|Portal Prelude Trailer on YouTube}}


== Soundtrack ==
=== Soundtrack ===


See: https://web.archive.org/web/20230517015422/http://www.portalprelude.com/soundtrack.php
See: http://legacy.portalprelude.com/soundtrack.php


== Wallpapers ==
To uses the media player built-in on the website itself, you need Adobe Flash (no longer supported) installed, a Flash compatible browsers, or by using [https://ruffle.rs Ruffle extension] on most modern browsers, or you can
[http://legacy.portalprelude.com/files/soundtrack.zip download all soundtracks here].


See: https://web.archive.org/web/20230517015422/http://www.portalprelude.com/wallpapers.php
=== Wallpapers ===


== Website/contacts ==
See: http://legacy.portalprelude.com/wallpapers.php
{{Important|These wallpapers are designed for 5:4 or 16:10 monitors with 1024x768, 1280x1024 and 1680x1050 resolution available. They are not designed for 16:9, plus they also lack the native 1080p resolutions aswell.}}


* [https://web.archive.org/web/20230623232723/http://www.portalprelude.com/ Portal: Prelude Website]
== Dev team ==
 
=== Nicolas "NykO18" Grevet ===
 
* Leader, main level-designer, story writer, 2D artist, videomaker, webmaster and tester.
* Contact: {{e|nicolas@portalprelude.com}}
* Website: http://www.logout.fr
 
=== Jérémy "Capitaine Mousse" Barbe ===
 
* Level-designer, videomaker, 2D artist and tester.
* Contact: {{e|jeremy@portalprelude.com}}
* Website: [http://web.archive.org/web/20080311235354/http://www.capitaine-mousse.info/ http://www.capitaine-mousse.info/] (Archived from [http://www.capitaine-mousse.info/ original])
 
=== Marc "Moroes" Bidoul ===
 
* 2D artist, 3D modeler and tester.
* Contact: {{e|marc@portalprelude.com}}
* Website: [http://web.archive.org/web/20191226104705/http://www.bidoulmarc.com/ http://www.bidoulmarc.com] (Archived from [http://www.bidoulmarc.com original])
 
== External links ==
 
* [http://www.portalprelude.com/rtx.php Official Website (Original + RTX versions)] ([https://web.archive.org/web/20230623232723/http://www.portalprelude.com/ Archived])
* {{Moddb|portal-prelude}}
* {{e|press@portalprelude.com}}
* {{e|press@portalprelude.com}}
{{portal games}}


[[Category:Single Player Mods]]
[[Category:Single Player Mods]]
[[Category:Portal]]
[[Category:Portal]]

Latest revision as of 21:45, 6 June 2025

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Portal: Prelude Portal: Prelude, the unofficial prequel to the game Portal.

Its story revolves around the pre-GLaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees, whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, and also take responsibility for many other tasks within the complex and compete with Black Mesa's superiority. All employees of the Aperture Science complex are now eagerly awaiting GLaDOS. Maybe even a little too eagerly, as the upcoming events will tell...

This game is totally free and set to be released somewhere around the end of September 2008. It offers a bit more gameplay hours than the original Portal, with 8 chapters, 19 test chambers, 48 challenges, 6 advanced maps, a brand new storyline and more than 400 lines of speech with various languages (subtitles).

Remember kids, it's not just a mappack, it's a whole new story, and I hope that you'll appreciate the work done for you.

Features

  • 8 chapters
  • 19 test chambers
  • 48 challenges
  • 6 advanced maps
  • A brand new storyline
  • More than 400 lines of speech
  • An enhanced difficulty (you bet)
  • English, French, Dutch, Finnish, Hungarian, Italian, Korean, Portuguese, Russian and Spanish subtitles

Updates

To find the latest updates on Portal: Prelude, you can view our website.

Portal Prelude RTX

In 2023, Nvidia, with the original lead developer, remastered Portal: Prelude Portal: Prelude with ray-tracing support using RTX Remix tool, the remaster is called as Portal: Prelude RTX.
It is only compatible with modern hardware, and only with NVIDIA GeForce RTX graphics cards. Advanced Micro Devices cards are not supported at all, which can affect game performance.

At the same time, the original Portal: Prelude will continues to receive updates.

System Requirements

Windows Windows
Minimum Recommended
Operating system (OS) Windows Windows XP, Vista, 7
Processor (CPU) 1.7 GHz and/or Dual-core
System memory (RAM) 512MB (XP)
1GB+ (Vista)
Hard disk drive (HDD/SSD) 6GB (with Portal Portal installed)
Video card (GPU) Nvidia GeForce FX 5700
ATI Radeon 9500
128MB VRAM
Direct3D 9 compatible with DX feature level 8.0/8.1
Confirm:Is this game standalone or requires Portal to be installed?
Note.pngNote:Must be run without Steam (by launching hl2.exe directly) to play on XP and Vista.

Media

Screenshots

See: http://legacy.portalprelude.com/screenshots.php

Trailer

Soundtrack

See: http://legacy.portalprelude.com/soundtrack.php

To uses the media player built-in on the website itself, you need Adobe Flash (no longer supported) installed, a Flash compatible browsers, or by using Ruffle extension on most modern browsers, or you can download all soundtracks here.

Wallpapers

See: http://legacy.portalprelude.com/wallpapers.php

Icon-Important.pngImportant:These wallpapers are designed for 5:4 or 16:10 monitors with 1024x768, 1280x1024 and 1680x1050 resolution available. They are not designed for 16:9, plus they also lack the native 1080p resolutions aswell.

Dev team

Nicolas "NykO18" Grevet

Jérémy "Capitaine Mousse" Barbe

Marc "Moroes" Bidoul

External links