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Test sidelist: Difference between revisions

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(Created possibly the smallest entity article ever.)
 
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{{wrongtitle|title=test_sidelist}}
{{obsolete}}
{{This is a|internal=1|logical entity|name=test_sidelist}} It is a debugging entity made to test the [[sidelist]] picking feature, which converts faces selected in {{hammer|4}} to their equivalent in the [[BSP]]. Description in [[FGD]] says "Test entity for Ken!".


==Entity Description==
== Keyvalues ==
{{todo|Write a description, please.}}
{{KV|Sides|intn=sides|sidelist|Converts brush side ids to brush side indices saving the result into this keyvalue and remains in entity lump}}


==Keyvalues==
== See also ==
* '''sides'''
* [https://github.com/ValveSoftware/source-sdk-2013/blob/0565403b153dfcde602f6f58d8f4d13483696a13/src/utils/vbsp/map.cpp#L1631 definition]
: <?> Sides
 
<!--This entity doesn't have any flags, inputs or outputs - just that single keyvalue.-->
 
[[Category:Entities]]

Latest revision as of 17:36, 22 May 2025

Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

test_sidelist is an internal logical entity available in all Source Source games. It is a debugging entity made to test the sidelist picking feature, which converts faces selected in Hammer Hammer to their equivalent in the BSP. Description in FGD says "Test entity for Ken!".

Keyvalues

Sides (sides) <sidelist>
Converts brush side ids to brush side indices saving the result into this keyvalue and remains in entity lump

See also