Counter-Strike/Level Design: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{back|Half-Life SDK | {{CS topicon}} | ||
__NOTOC__ | |||
{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | |||
{{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | {{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | ||
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== General == | == General == | ||
For {{cs}} Counter-Strike: | |||
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | * [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | ||
* [[Counter-Strike_Sky_List|List of Counter-Strike Skies]] | |||
For {{cscz}} Counter-Strike: Condition Zero: | |||
* [[:Category:Counter-Strike: Condition Zero entities|List of Counter-Strike: Condition Zero entities]] | |||
== Map Types == | == Map Types == | ||
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== Additional Information == | == Additional Information == | ||
=== Forge Game Data === | === Forge Game Data === | ||
* [[Counter-Strike.fgd|Counter-Strike FGD]] | For {{cs}} Counter-Strike: | ||
* [[halflife-cs.fgd|Official Counter-Strike FGD]] | |||
* [[Counter-Strike.fgd|Custom improved Counter-Strike FGD]] | |||
For {{cscz}} Counter-Strike: Condition Zero: | |||
*[[Condition Zero Deleted Scenes.fgd|Official Counter-Strike: Condition Zero FGD]] | |||
== External Tools == | == External Tools == | ||
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{{Category end}} | {{Category end}} | ||
[[Category:Level Design]] | |||
[[Category:Counter-Strike]] |
Latest revision as of 05:44, 12 July 2024
This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.