Skybox: Difference between revisions

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'''Skybox''' refers to:
* [[Skybox (2D)|2D Skybox]], a cubemap that is rendered behind all level geometry when sky brushes are present
:* [[Skybox (GoldSrc)]], the same concept in GoldSrc
* [[3D Skybox]], a "skyroom" that is rendered between the skybox and the main level geometry


'''Skybox''' may refer to:
You may also be looking for:
* [[Skybox Basics]]
* [[Skybox Basics]], for the general concept
* [[Skybox Optimization]]
* [[Skybox Optimization]], for sky brushes and the way they are organized in a level
* [[Skybox (2D)]]
* [[3D Skybox|Skybox (3D)]]
* [[Skybox (GoldSrc)]]
* [[Sky List|List of Skies]]
* [[HDR Skybox Creation]]
* [[HDR Skybox Creation]]
* {{ent|sky_camera}},
* [[Sky (Source 1 shader)]]
* [[Sky (Source 2 shader)]]
* [[List of skies]] for {{gldsrc|2}}, {{src|2}}, and {{src2|2}}
== See also ==
* [[:Category:Skybox]], pages useful to the study and design of skyboxes
* [[Skybox (2D) with Terragen|2D Skybox with Terragen]]
* [[Skybox (2D) with Terragen|2D Skybox with Terragen]]
* [[Skybox (2D) with Terragen and Skypaint - Advanced|2D Skybox with Terragen and Skypaint - Advanced]]
* [[Skybox (2D) with Terragen and Skypaint - Advanced|2D Skybox with Terragen and Skypaint - Advanced]]
* [[Sky (shader)]]

Latest revision as of 21:58, 27 June 2025

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This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.

Skybox refers to:

  • 2D Skybox, a cubemap that is rendered behind all level geometry when sky brushes are present
  • 3D Skybox, a "skyroom" that is rendered between the skybox and the main level geometry

You may also be looking for:

See also