Counter-Strike/Level Design: Difference between revisions
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{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | |||
{{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | {{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | ||
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* [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | * [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | ||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | :* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | ||
* [[Counter-Strike Level | * [[Counter-Strike/Level Design/Configuring Hammer for Counter-Strike|Configuring Hammer for Counter-Strike]] | ||
== General == | == General == | ||
For {{cs}} Counter-Strike: | |||
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | * [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | ||
* [[Counter-Strike_Sky_List|List of Counter-Strike Skies]] | |||
For {{cscz}} Counter-Strike: Condition Zero: | |||
* [[:Category:Counter-Strike: Condition Zero entities|List of Counter-Strike: Condition Zero entities]] | |||
== Map Types == | == Map Types == | ||
* [[Counter-Strike Level | * [[Counter-Strike/Level Design/Assassination Scenario|Assassination Scenario]] | ||
* [[Counter-Strike Level | * [[Counter-Strike/Level Design/Escape Scenario|Escape Scenario]] | ||
* [[Counter-Strike Level | * [[Counter-Strike/Level Design/Defusion Scenario|Defusion Scenario]] | ||
* [[Counter-Strike Level | * [[Counter-Strike/Level Design/Hostage Scenario|Hostage Scenario]] | ||
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== Additional Information == | == Additional Information == | ||
=== Forge Game Data === | === Forge Game Data === | ||
* [[Counter-Strike.fgd|Counter-Strike FGD]] | For {{cs}} Counter-Strike: | ||
* [[halflife-cs.fgd|Official Counter-Strike FGD]] | |||
* [[Counter-Strike.fgd|Custom improved Counter-Strike FGD]] | |||
For {{cscz}} Counter-Strike: Condition Zero: | |||
*[[Condition Zero Deleted Scenes.fgd|Official Counter-Strike: Condition Zero FGD]] | |||
== External Tools == | == External Tools == | ||
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=== Alternative Mapping Tools === | === Alternative Mapping Tools === | ||
* | * {{jack|4}} An alternative to Hammer for GoldSrc created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | ||
* | * {{Sledge|4}} An alternative to Hammer for GoldSrc. Development cancelled. | ||
{{Category end}} | {{Category end}} | ||
[[Category:Level Design]] | |||
[[Category:Counter-Strike]] |
Latest revision as of 05:44, 12 July 2024
This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.