Instanced scripted scene: Difference between revisions
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Note:NetProp is in parentheses not internal keyvalue name as usual
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{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{CD|CInstancedSceneEntity|file1=sceneentity.cpp}} | {{CD|CInstancedSceneEntity|file1=sceneentity.cpp}} | ||
{{ | {{this is a|logical entity|name=instanced_scripted_scene}} Used to play scenes. Example in {{l4ds}} when player uses vocalizer. | ||
== Keyvalues == | == Keyvalues == | ||
Line 12: | Line 12: | ||
== Inputs == | == Inputs == | ||
{{ | {{I|Start|{{TODO}}}} | ||
{{ | {{I|Pause|{{TODO}}}} | ||
{{ | {{I|Resume|{{TODO}}}} | ||
{{ | {{I|Cancel|{{TODO}}}} | ||
{{ | {{I|CancelAtNextInterrupt|{{TODO}}}} | ||
{{ | {{I|PitchShift|param=float|{{TODO}}}} | ||
{{ | {{I|InterjectResponse|param=string|{{TODO}}}} | ||
{{ | {{I|StopWaitingForActor|{{TODO}}}} | ||
{{ | {{I|Trigger|param=integer|{{TODO}}}} | ||
{{ | {{I|ScriptPlayerDeath|{{TODO}}}} | ||
{{ | {{I|SetTarget1|to=SetTarget4|param=string|{{TODO}}}} | ||
== Outputs == | == Outputs == | ||
{{ | {{O|OnTrigger1|to=OnTrigger16|{{TODO}}}} | ||
{{ | {{O|OnStart|{{TODO}}}} | ||
{{ | {{O|OnCanceled|{{TODO}}}} | ||
{{ | {{O|OnCompletion|{{TODO}}}} | ||
== See | == See also == | ||
* [[scene_manager]] | * [[scene_manager]] |
Latest revision as of 04:45, 29 April 2025
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CInstancedSceneEntity |
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instanced_scripted_scene
is a logical entity available in all Source games. Used to play scenes. Example in
when player uses vocalizer.
Keyvalues

- SceneFile (m_iszSceneFile) <string>
- [Todo]
- Target1 (m_iszTarget1) to Target8 (m_iszTarget8) <targetname>
- [Todo]
- ResumeSceneFile (m_iszResumeSceneFile) <string>
- [Todo]
- busyactor (m_BusyActor) <integer>
- [Todo]
- onplayerdeath (m_iPlayerDeathBehavior) <integer>
- [Todo]
Inputs
- Start
- [Todo]
- Pause
- [Todo]
- Resume
- [Todo]
- Cancel
- [Todo]
- CancelAtNextInterrupt
- [Todo]
- PitchShift <float >
- [Todo]
- InterjectResponse <string >
- [Todo]
- StopWaitingForActor
- [Todo]
- Trigger <integer >
- [Todo]
- ScriptPlayerDeath
- [Todo]
- SetTarget1 to SetTarget4 <string >
- [Todo]
Outputs
- OnTrigger1 to OnTrigger16
- [Todo]
- OnStart
- [Todo]
- OnCanceled
- [Todo]
- OnCompletion
- [Todo]