Weapon gascan: Difference between revisions
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(Created page with "{{stub}} {{CD|CGasCan|CCarriedPropWeapon}} {{l4d series point|weapon_gascan}} == Outputs == {{IO|OnKilled|{{todo}} (the only entity in l4d2 that actually has this input)}}...") |
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{{stub}} | {{stub}} | ||
{{CD|CGasCan | {{ent not in fgd|nolink=1}} | ||
{{ | {{CD|CGasCan}} | ||
{{this is a|model entity|name=weapon_gascan|series=Left 4 Dead}} | |||
== Outputs == | == Outputs == | ||
{{O|OnKilled|Fired when entity is killed. {{Note|In {{l4d2|4}} this is the only entity that has this output while in {{l4d|4}} every entity has this output available. This is either a bug or just coincidental output name. }}{{warning|In {{l4d2|4}} This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.}}}} | |||
== See | <gallery mode = "traditional" caption="models/props_junk/gascan001a.mdl"> | ||
File:Props junk-gascan001a.jpg | (skin 0) | |||
File:Props junk-gascan001a-skin1.jpg | (skin 1) | |||
File:Props junk-gascan001a-skin2.jpg | (skin 2) | |||
File:Props junk-gascan001a-skin3.jpg | (skin 3) | |||
</gallery> | |||
== See also == | |||
* [[weapon_gascan_spawn]] | * [[weapon_gascan_spawn]] | ||
* [[prop_physics]] | * [[prop_physics]] |
Latest revision as of 04:36, 19 May 2025
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CGasCan |
weapon_gascan
is a model entity available in Left 4 Dead series.
Outputs
- OnKilled
- Fired when entity is killed.
Note:In
Left 4 Dead 2 this is the only entity that has this output while in
Left 4 Dead every entity has this output available. This is either a bug or just coincidental output name.
Warning:In
Left 4 Dead 2 This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.
- models/props_junk/gascan001a.mdl