Creating Portal Ducts: Difference between revisions
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{{DISPLAYTITLE: Portal BTS - Tutorial - Air Ducts}} | |||
{{stub}} | |||
{{back | Portal Level Creation}} | |||
== Introduction == | == Introduction == | ||
This page will show you how to create ducts. | This page will show you how to create ducts. | ||
== Traversable Ducts == | == Traversable Ducts == | ||
These ducts | These ducts can be seen in Rat Man dens and in escape_01 right before entering the [[Creating BTS Fans|Fan]]. | ||
== | ===The Hole=== | ||
Create a <code>64w*64h</code> hole in your wall. Make sure your hole is at least 64 units long and interior face textures to <code>metal/metalduct_bts_001</code>. | |||
== | ===The path=== | ||
[[File:airducts_traverse_path.PNG|right|thumb|The Path]] | |||
== | Create your path, areas should be 64w*64h. | ||
{{clr}} | |||
===Edges=== | |||
[[File:airducts_traverse_edges.PNG|right|thumb|The Edges]] | |||
[[File:airducts_traverse_edges_close.PNG|right|thumb|The Edges (Closer View)]] | |||
Create 2 <code>16w*64l*16h</code> brushes with the <code>[[nodraw]]</code> texture. | |||
* [[ | Create 2 <code>16w*16l*64h</code> brushes with the <code>nodraw</code> texture. | ||
Use the [[Clipping Tool]] to create a 45 degree slope for every brush. | |||
{{clr}} | |||
===Texturing=== | |||
[[File:airducts_traverse_texturing.PNG|right|thumb|Texturing]] | |||
Align the textures. You can have half of the vent texture cut off. You can also set the '''Texture Scale''' X value to <code>0.1875</code> if necessary. | |||
{{clr}} | |||
[[File:airducts_traverse_edges_texturing.PNG|right|thumb|Edge Texturing]] | |||
You'll need to align the vent edge textures to the path's textures. Make sure the slopes of the vent edges have the edge of the texture in between the slope and the interior face. | |||
{{clr}} | |||
===Vents=== | |||
[[File:airducts_traverse_vents.PNG|right|thumb|Vents]] | |||
Add [[Creating_Portal_Vents|Vents]] as they are a useful light source. | |||
{{clr}} | |||
== See also == | |||
* [[Portal Level Creation]] | * [[Portal Level Creation]] | ||
[[Category: | [[Category:Portal]] | ||
[[Category:Level Design]] | |||
[[Category:Tutorials]] |
Latest revision as of 08:39, 8 January 2024
Introduction
This page will show you how to create ducts.
Traversable Ducts
These ducts can be seen in Rat Man dens and in escape_01 right before entering the Fan.
The Hole
Create a 64w*64h
hole in your wall. Make sure your hole is at least 64 units long and interior face textures to metal/metalduct_bts_001
.
The path
Create your path, areas should be 64w*64h.
Edges
Create 2 16w*64l*16h
brushes with the nodraw
texture.
Create 2 16w*16l*64h
brushes with the nodraw
texture.
Use the Clipping Tool to create a 45 degree slope for every brush.
Texturing
Align the textures. You can have half of the vent texture cut off. You can also set the Texture Scale X value to 0.1875
if necessary.
You'll need to align the vent edge textures to the path's textures. Make sure the slopes of the vent edges have the edge of the texture in between the slope and the interior face.
Vents
Add Vents as they are a useful light source.